I would ask them what they had done so far and what they would like for it to do? I would then ask them what they could try next
Answer
Ask the student what type of widget they were trying to create. Ask them to make sure that they have a link within the world. Ask them to read over the directions for the assignment and go through the steps again with the student. If them they haven't fixed it ask a student beside them to look at the code or let them see the other student's code so that they may see where they have gone wrong.
Answer
I would ask the student which widget they wanted to use.
Answer
I would ask them to tell me what the widget was supposed to do. Then I would have them (with "edit interface" open) click on the widget to see what details they had in their widget. Then lock their interface.
Then I would ask them to look at their code that controlled the widget. I would ask them if the code was written correctly.
Comments
I would ask them what they had done so far and what they would like for it to do? I would then ask them what they could try next
Answer
Ask the student what type of widget they were trying to create. Ask them to make sure that they have a link within the world. Ask them to read over the directions for the assignment and go through the steps again with the student. If them they haven't fixed it ask a student beside them to look at the code or let them see the other student's code so that they may see where they have gone wrong.
Answer
I would ask the student which widget they wanted to use.
Answer
I would ask them to tell me what the widget was supposed to do. Then I would have them (with "edit interface" open) click on the widget to see what details they had in their widget. Then lock their interface.
Then I would ask them to look at their code that controlled the widget. I would ask them if the code was written correctly.
Answer