What’s an example of AI that you use in your daily life?
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What’s an example of AI that you use in your daily life? (might be none)
What’s an example of AI that you use in your daily life? (might be none)
I have just discovered this and am excited to implement it in my Science Enrichment Class. I can see that there is a great deal of information and I am not sure where to start.
I downloaded the Modules from code.org, but I am not sure where to find the "Materials Needed for This Module."
I have also seen the that there is curriculum with Project GUTS, but I cannot find a specific place to look and see what I need to do - step by step.
Any guidance would be greatly appreciated.
I will be working with my students this next year on how to solve realistic problems in the world. I am looking for a model that demonstrates the need for penguins to have interventions to stay out of the heat and protected from starving predators. Students will have to see the model and then create a solution to help the penguins.
I'm trying to create a game with a few balls. At the beginning are created 3 balls with ID 1,2,3 and after it a lot of players.
The first time everything is O'K but then every new program call spawns agents with new numbers. As if the old ID numbers are stored in the system. Is it possible to delete agents and history with their ID ?
https://www.slnova.org/patarakin/projects/694023/
Several teachers requested a 2nd (or even 3rd) introductory module they could use with students in pairing with their content module.
In Virginia, Alana and her team have done Module 1 and a content module in 7th grade, and then Molly continues with them in 8th grade. They want more modules and additional intro ones to get the students re-familiarized with the concepts, CAS, computational thinking, and StarLogo Nova without having to repeat Module 1.
Create an exit slip-style formative assessment for the lesson of your choice. Make sure to include:
Choose one of the content-area modules (Module 2, 3, or 4) and brainstorm potential student modifications for the base model based on difficulty/time. Please include: