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COVID-19 Modelling Challenge

Posted March 18, 2020 by wellina

Learn basic StarLogo Nova skills then use those skills to customize your model to reflect how Coronavirus spreads. To that model, you can add different strategies and study the impact of the strategies on containing COVID-19’s spread.

Locating the Epicenter of an Earthquake Lesson

Posted February 28, 2020 by wellina

Identify the location of an earthquake epicenter using a travel time graph and three seismograph tracings. The epicenter is the point on Earth's surface directly above an earthquake. Seismic stations detect earthquakes by the tracings made on seismographs. Tracings made at three separate seismic stations are needed to locate an earthquake epicenter.

Module 3 Lesson 1 - Ecosystems as Complex Adaptive systems

Posted January 30, 2020 by wellina

In this lesson, students will be introduced to ecosystems concepts through an activity called "Papercatchers", a participatory simulation in which students play the part of agents in a simulation. After playing the “game” that illustrates population dynamics and carrying capacity, students will view a computer model of a simple ecosystem. Through the model, students will review concepts of population growth, producers and consumers, and the
movement of energy through an ecosystem.

Module 3 Lesson 2 - Rabbits and Grass Model

Posted January 30, 2020 by wellina

In this lesson, students will participate in two activities that USE the Rabbits and Grass model. The first activity is a look under the hood at the model to understand what was included and left out of the model (abstraction). In
the second activity, students will learn to design and conduct systematic experiments using the model as an experimental test bed. They will instrument their model to collect data, then analyze data and report out on
their findings.

Module 3 Lesson 3 - Adding a Predator

Posted February 10, 2020 by wellina

In this lesson, students will modify the Rabbits and Grass model by adding a predator, a Mountain Lion, to answer a new question: “Does adding a top predator increase or decrease the stability of an ecosystem?” In the second activity, students will design and run experiments to see if adding a predator has an impact on the ecosystem. This activity will reinforce the concepts of energy flow through ecosystems and the often unexpected results of interactions in complex adaptive systems.

Module 3 Lesson 4 - Create Your Own Ecosystem Model

Posted February 10, 2020 by wellina

In this lesson, students will design their own ecosystems projects consisting of a question, experimental design and model. In the first activity, students will learn about the computational science cycle and use it to scope their project. This leads to a second activity where they start designing and implementing their model.

Module 2 Lesson 5 - Experiment with Your New Water Pumping Model

Posted January 17, 2020 by wellina

In this lesson, students will finish including their chosen modifications and debugging their Water Pump Model. In the second activity, students will use their new model as an experimental test bed. They will modify the question they came up with in Lesson 4 and run experiments to address this question, using repeated trials at each variable setting. Students will critically analyze their results, as well as their model, and relate it back to the bigger picture – Water as a Shared Resource.

Module 2 Lesson 4 - Customize Your Water Pumping Model

Posted January 17, 2020 by wellina

In this lesson, students design their own Water Pumping projects consisting of a question, experimental design and model. In the first activity, students will learn about computational science and how to design a model, and will use this knowledge to scope their project. This leads to a second activity, in which they start designing and implementing their model, using the Water Pumping base model as a starting place.

Module 2 Lesson 3 - Adding More Water Pumps and Running Experiments

Posted January 3, 2020 by wellina

In this lesson, students will modify the Water Pumping model. First, students will add a 2nd water pump that pulls water from the aquifer. Next, students will add monitors and a line graph that collects and displays the cumulative amount of water pumped by each pump. In the second activity, the new model can then be used as an experimental test bed. Students develop a hypothesis, run an experiment, and analyze the results to see what effect the modification had on the system.

Module 2 Lesson 2 - Math Basics for Modeling and the Water Pumping Base Model

Posted January 2, 2020 by wellina

In this lesson, students will become familiar with the Water Pumping base model. Students will (1) review math basics necessary for understanding the model, (2) decode the base model, run simple experiments, make observations, and identify complex systems characteristic of the model (3) add an evaporation slider and run an experiment, using the slider, and (4) finally, be asked to think of ways to improve the model, based on what they know about the hydrologic cycle and water as a resource.

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Module 2 Lesson 1 - Introduction to Water as a Shared Resource

Posted November 21, 2019 by wellina

In this lesson students will engage in discussion about water resources and group decision making, stimulated by a video and a participatory simulation that serve to highlight group decision-making dynamics. The video will serve to get students thinking about water resources and the difficulties some people their age face in obtaining safe drinking water. The two activities will provide background on how communities make decisions, especially when dealing with a shared resource like water.

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