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Bloques de código para modelo de cambio climático

Posted May 16, 2017 by Rizzi

Es una hoja de referencia con los bloques de código necesarios para el modelo de cambio climático. Se explica bloque por bloque qué función cumple cada estructura en cada pestaña de la programación con StarLogo NOVA.

Enzymes: Chew on This!

Posted April 17, 2017 by turtle

Carbohydrates in food are an important source of energy for the body. When you eat starch, it must be broken down into simple sugars before your body can use it for energy. In this Biograph Virtual Lab you will use a simulation to explore the breaking down of starch into sugar. The simulation will enable you to compare and contrast the conversion of starch to sugar both with and without enzymes. This will help you understand the role of enzymes in digestion.

El Juego de la pesca (La Tragedia de los Comunes)

Posted March 29, 2017 by Rizzi

El Juego de la Pesca utiliza el concepto de Tragedia de los Comunes (Hardin, 1968) para trabajar sobre sustentabilidad. El jugador (pescador) tiene 10 días para atrapar tantos peces como pueda para alimentar a su familia. Cada día, el pescador puede elegir pescar uno, dos o tres peces, o no pescar ninguno. Hay otros dos pescadores que también tratan de capturar tantos peces como puedan. El lago en el que se pesca sólo puede soportar 20 peces (que es la capacidad de carga del lago).

Dengue outbreak simulation

Posted March 29, 2017 by Rizzi

This model simulates the transmission of the dengue virus in a neighborhood of four blocks during 180 (one hundred and eighty) days. The vector of the virus is the mosquito Aedes egyptii. The simulation shows a chart of the evolution of the outbreak (the change in the number of healthy people and infected people), another graph with the evolution of the mosquito population and some monitors that indicate the state of the mosquito population and how many people were infected.

Simulación de un brote de Dengue

Posted March 29, 2017 by Rizzi

Este modelo simula la transmisión del virus del dengue en un barrio de cuatro manzanas durante 180 días. El vector del virus es el mosquito Aedes egyptii. La simulación muestra un gráfico con la evolución del brote (el cambio en la cantidad de personas sanas y de personas infectadas), otro gráfico con la evolución de la población de mosquitos y unos monitores que indican el estado de la población de mosquitos y cuántas personas fueron infectadas.

Segregation Model

Posted April 3, 2017 by turtle

This model shows how a small preference for looking like one's neighbors can lead to a segregated society. The unit so far includes the model as a mystery model to be discussed and decoded by students, a partial piece of code with to use for decoding practice, a finished model, some background information, and a link to an on-line resource demonstrating these concepts. We are developing an off-line activity and other curriculum for this module -- stay tuned!

Pond Ecosystem Biograph project

Posted April 12, 2017 by turtle

Ecosystems are made up of interacting, interdependent parts, which are always interacting with and changing each other. Healthy ecosystems are long-lasting. In a long-lasting ecosystem the number of plants and animals may increase and decrease over time, but there are always enough individuals to reproduce and establish the next generation. In this Biograph Virtual Lab your challenge is to build a model of a long-lasting, healthy pond ecosystem using Toolblox programming blocks.

Evolution Curriculum from BioGraph

Posted April 17, 2017 by turtle

Evolution is a change in genetic information in a population that is observed over many generations, due to the random chance survival and reproduction of particular individuals. In this BioGraph Virtual Lab, you will observe how a population of fish in a pond changes over time. By the end of this activity, you will understand how random factors (genetic drift) and non-random factors (natural selection) contribute to evolution.

Gene Regulation and Protein Synthesis

Posted April 17, 2017 by turtle

Every cell in your body has a full set of genes, or ‘recipes,’ to build many different kinds of proteins (including enzymes). What causes a gene to go from its normal ‘turned off’ state (when it IS NOT building proteins) to its ‘turned on’ state (when it IS building proteins)?  To answer this question, we will zoom in and take a closer look at a gene and its environment to see how and why a specific protein is made.  

Guía de conceptos de ciencias de la computación

Posted May 16, 2017 by Rizzi

Se trata de una guía que describe varios conceptos de ciencias de la computación agrupados por categorías como eventos, instrucciones y programas, iteraciones, etc.
Explica y ejemplifica diferentes conceptos como por ejemplo: ¿Qué es un bucle o loop?

Sugar Transport Activity

Posted April 17, 2017 by turtle

Have you ever drank a can of soda and suddenly felt more energetic? In this Biograph Virtual Lab, you will use a simulation to explore how the glucose molecules from the soda move from the lumen of your small intestine, across the membranes of your epithelial cells, and into your bloodstream. (Ultimately, the glucose in your bloodstream will move into your body’s cells).

Traffic Unit for StarLogo Nova

Posted April 28, 2017 by sgibbs

This unit engages students in the use of agent-based modeling to look into why we have traffic jams and test ideas to try to improve traffic flow, and demonstrates the use of simulation to solve difficult engineering problems. Specifically we focus on the problem of traffic bottleneck congestion. A secondary goal is to further students’ understanding of the network concept as a way to model real world flows of data and matter.

Littering Unit

Posted April 29, 2017 by sgibbs

Littering is a type of non-point source pollution caused
 by humans acting independently from each other, however causing a global environmental problem. Controlling this source of pollution is hard to manage despite numerous interventions. Pollution of groundwater, rivers, oceans result from these everyday littering behavior whether intentional or accidental. In this unit we will model a simple form of littering and then ways to reduce it in our community.

Emergency Egress

Posted May 8, 2017 by turtle

Emergency Egress is the study of people exiting a building or other social gathering space in an emergency situation. This unit explores models and other ways to analyze the safety of a building and to evaluate which elements may affect how quickly and safely a space may be evacuated. It also discusses the issues of modeling humans in emergency situations.

Shared Resources - Economics

Posted May 10, 2017 by turtle

As the human population grows, it has become increasingly important to understand how humans are impacting the environment and how resources are managed and used. Often, this type of understanding falls under the topic of Sustainability in which the needs of the present population are met without compromising the needs of future generations. In this unit, we look at a variety of resources, through the lens of complex adaptive systems, especially studying feedback and interdependence.

An Example of CT in the Workplace

Posted May 15, 2017 by ilee

This is an example of how a computer modeler uses various aspect of computational thinking while designing, creating and using a computer model as a tool to think with.

Feedback loops

Posted May 15, 2017 by sgibbs

This document provides background information on feedback loops in complex adaptive systems.

Guía de referencia de bloques de StarLogo NOVA

Posted May 16, 2017 by Rizzi

Se trata de una guía que describe los bloques de comandos más comunes utilizados en StarLogo NOVA en el curso MOOC de Project GUTS en español. Están agrupados según el módulo en que se utilizan.

Archived Material: CS in Science Module 4 Chemical Reactions for StarLogo Nova 1.0 (Flash version)

Posted December 2, 2016 by turtle

Archived Material: CS in Science Module 4: Chemical Reactions for StarLogo Nova 1.0 (Flash version, updated 2015). This Physical Science module explores chemical reactions: the conditions under which they occur, the evidence that a chemical reaction has taken place, limiting reactants versus reactants in excess, and when chemical reactions stop. The base model for this unit simulates the chemical reaction between silver nitrate and copper.

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