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MSM Unit 1, Lesson 5: Molecular Beam Experiments

Posted June 7, 2024 by bperret

In this lesson students explore a model of a molecular beam experiment in which two water molecules collide at high speed and break apart into their component atoms. In analyzing the ratios of hydrogen and oxygen produced by the collision, students notice that there is something wrong. Investigating the code of the model leads to the discovery of a problem that students can fix. Students can test their solution to fixing the model by running the model and seeing if it produces the components in

MSM Unit 1, Lesson 3: Decoding & Modifying a Collision Model

Posted June 6, 2024 by bperret

In this lesson students see a StarLogo Nova model of turtles colliding. Then they look under the hood of the model to see if they recognize any of the code blocks being used. (*Students are often surprised to see that the code they generated in the playground is actually used to run the model!) Students identify where in code the ratio is being produced and what the ratio of turtles is before and after the collision. Finally, students get to pick a ratio they want to produce and modify the mode

MSM Unit 1, Lesson 4: Matter and Properties of Water

Posted June 6, 2024 by bperret

In this lesson students learn about matter and properties of matter. Then conduct two experiments (that can be done at home) and develop a mental molecular level understanding of water. This lesson prepares students for the next two lessons in which they will be modeling the breakdown of water into its component atoms.

MSM Unit 1, Lesson 2: Colliding Turtles Playground

Posted June 7, 2024 by bperret

In this lesson students engage in creating, modifying and testing collisions and reactions (cause and effect) processes as instructions. Playgrounds are Google Slides with code blocks that students use to arrange and then act out as the computer processing the instructions. The concepts of ratios and examining ratios before and after collisions are made explicit.  

MSM Unit 1, Lesson 1: Introducing Ratios

Posted April 12, 2024 by bperret

In this lesson students will participate in two activities then create their own ratio puzzles. In the first activity, they will learn about parts-to-parts ratios and complete an embedded assessment. In the second activity, they will learn about parts-to-whole ratios and complete another embedded assessment. In the third activity, students will create their own ratio puzzles to share. Throughout the lessons, the language of ratios is reinforced.

Module 3 Lesson 3 - Adding a Predator

Posted February 10, 2020 by wellina

In this lesson, students will modify the Rabbits and Grass model by adding a predator, a Mountain Lion, to answer a new question: “Does adding a top predator increase or decrease the stability of an ecosystem?” In the second activity, students will design and run experiments to see if adding a predator has an impact on the ecosystem. This activity will reinforce the concepts of energy flow through ecosystems and the often unexpected results of interactions in complex adaptive systems.

Module 3 Lesson 4 - Create Your Own Ecosystem Model

Posted February 10, 2020 by wellina

In this lesson, students will design their own ecosystems projects consisting of a question, experimental design and model. In the first activity, students will learn about the computational science cycle and use it to scope their project. This leads to a second activity where they start designing and implementing their model.

Natural Selection Programming

Posted May 11, 2021 by sgibbs

A lesson for middle school science that uses a variation of the rabbits and grass program to explore concepts of natural selection.

Decode NYC Models

Posted January 13, 2021 by wellina

In the NSF-funded DecodeNYC program at the American Museum of Natural History, middle school students use the agent-based game and simulation programming environment StarLogo Nova to use, modify, decode, and create scientific models to test different strategies for fighting Lyme disease and answer questions about their urban ecosystem.

DECODE NYC Virtual Lesson Plan - MODIFYING A MODEL: OMNIVOROUS FOXES

Posted January 27, 2021 by wellina

This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.

Geometry

Posted May 11, 2021 by sgibbs

A 7th grade math project testing students' ability to create geometric figures.Stude

Looking at particles with StarLogo Nova

Posted May 13, 2021 by sgibbs

This lesson uses StarLogo Nova to explore how particles move from gas to liquid to solid depending on the setting of the heat slider.

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