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Code.org and SLNova Computer Science Concepts

Posted May 13, 2017 by kristico

This is a 4 week unit for a Computer Technology class in a middle school. Students are introduced to computer science concepts through lessons in Code.org's Course 3. Students then apply those concepts in SLNova projects.

Daisy world

Posted April 3, 2017 by turtle

A model demonstrating the albedo effect of black or white surfaces. Use as a part of the Climate Change and Agriculture Project GUTS Curricular Unit, or as a stand-alone model, activity, and video.

Archived Material: CS in Science Module 4 Chemical Reactions for StarLogo Nova 1.0 (Flash version)

Posted December 2, 2016 by turtle

Archived Material: CS in Science Module 4: Chemical Reactions for StarLogo Nova 1.0 (Flash version, updated 2015). This Physical Science module explores chemical reactions: the conditions under which they occur, the evidence that a chemical reaction has taken place, limiting reactants versus reactants in excess, and when chemical reactions stop. The base model for this unit simulates the chemical reaction between silver nitrate and copper.

Archived Material: CS in Science Module 3 - Ecosystems as complex systems (for StarLogo Nova 1.0)

Posted December 2, 2016 by turtle

Archived Material: CS in Science Module 3 (for StarLogo Nova 1.0, Flash version updated 2015). This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem.

Archived Material: CS in Science Module 2: Water as a Shared Resource (for StarLogo Nova 1.0)

Posted December 2, 2016 by turtle

Archived material for CS in Science: Module 2 for StarLogo Nova 1.0 (flash version, updated in 2015). In this module, students will investigate the importance of ground water and the impacts of water usage on aquifer levels. They will also explore how to model important parts of the water cycle, including evaporation and infiltration of water into different types of soils to recharge the aquifers.

Rock Paper Scissors

Posted August 30, 2016 by turtle

The classic game of Rock Paper Scissors is known to all students. This common experience can then be used to encourage students to think about Complex Adaptive Systems in terms of unpredictability, which comes from the simple rules of agents. The off-line activity gives students a set of rules that will then be programmed into their computer model using Boolean logic and collisions.

Swords and Shields

Posted August 25, 2016 by turtle

Swords and Shields is an interactive simulation game which teaches students some of the basic ideas of complex adaptive systems. After playing, you can show the students a model of the game in StarLogo TNG or StarLogo Nova to discuss basic concepts of agent-based modeling. Try it, it's fun! See also the variation to this activity in Resources, and see the related activity of TryAngles.

Lightbot and StarLogo NOVA

Posted August 25, 2016 by turtle

This on-line activity asks students to complete the first 8 exercises of the popular "Lightbot" program within the Hour of Code activities. Then, students try to recreate a similar program in StarLogo Nova, where an unfamiliar user could use keyboard controls, widgets, or procedures to get the robot to follow a pattern. It practices several computing skills (procedures, loops) and conveys the idea that games students see and play on-line have been created and coded by someone.

Sustainability for StarLogo Nova

Posted August 16, 2016 by turtle

In this unit students will learn about issues relating to becoming a sustainable community, including recycling materials and turning waste into energy. Important concepts include: feedback loops in systems and ideas relating to cooperation in society.

Middle school students will learn about sustainability concepts using videos and activities to map their community. Their computer models can build off of either of two base models: consumerism or wastewater.

Shared Resources for StarLogo Nova

Posted August 16, 2016 by turtle

As the human population grows, it has become increasingly important to understand how humans are impacting the environment and to consider what resources we are using and how we are managing or not managing them for the future. In this unit we will be looking at a variety of different types of resources that are important to our area. Although the resources are different, they are interdependent, and way the humans manage these assets can be looked at in a similar fashion. 

Opinion Dynamics for StarLogo Nova

Posted July 29, 2016 by turtle

This unit explores Opinion Dynamics as an aspect of human society that can be studied as a complex adaptive system. In modeling opinion formation and dynamics, agents representing humans can influence and be influenced by other agents locally through one-on-one interactions. It could be modified to model global influences (like media).

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