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Biology+C – Natural Selection and Evolution: Natural Selection in Moths

Posted June 13, 2024 by bperret

This unit reviews concepts related to natural selection and Darwin’s theory of evolution. It provides students with the opportunity to gain a deeper understanding of the process of natural selection and how it can be represented and demonstrated using computer models.

Biology+C – Enzymes: Food Digestion

Posted June 13, 2024 by bperret

The unit provides students with the opportunity to gain a deeper understanding of process and how they can be represented and demonstrated using computer models.

Science+C Intro Unit: Epidemics

Posted June 13, 2024 by bperret

This unit introduces students to using models as scientific testbeds, the NetLogo interface, and the basics of the model code by exploring how disease spreads through a population.

Biology+C – Experimenting with Photosynthesis

Posted June 13, 2024 by bperret

Photosynthesis is a dynamic process through which plants turn carbon dioxide and water into carbohydrates such as glucose while releasing oxygen as a byproduct.

Modeling Change

Posted July 3, 2017 by sgibbs

This contributed curriculum physics unit introduces and builds models to explore concepts of independent and dependent change, constant and variable x and y change, gravity, and projectile motion. Each lesson contains detailed instructions on how to build each model, and links to base models and completed projects. Modeling Change Lesson 1 is also uploaded as an independent resource (since it can serve as an alternative introduction to StarLogo Nova).

Prisoner's Dilemma (Tit for Tat)

Posted March 30, 2017 by turtle

A participatory simulation where partners examine strategies of cooperation versus individual gain. Based on the game theory activity of Prisoner's Dilemma, this activity introduces students to the contrast between theories of "Tragedy of the Commons" (individuals maximizing their own gain will result in collapse of the resources) and classic economic theory (maximum individual gain will lead to greatest efficiency).

Rubric ideas for assessing computer models

Posted April 5, 2017 by turtle

In December 2015, Code.org teachers were asked for their ideas on 4 important criteria to include in any rubric used to assess computer models. Here are their ideas, in a forum discussion.

Papeles en el viento ("Papercatchers")

Posted May 17, 2017 by Rizzi

"Papeles en el viento" (Papercatchers) es una simulación participativa en la que los estudiantes aprenden sobre el crecimiento de la población y los límites al crecimiento. Los estudiantes desempeñan el papel de miembros de una población creciente, siguen reglas sencillas que rigen la supervivencia y la reproducción, y recopilan y grafican datos.

Alternative Intro to StarLogo Nova - Modeling Change Lesson 1

Posted July 3, 2017 by sgibbs

The first part of the Modeling Change Unit can be used as a fun stand-alone programming activity for students unfamiliar with StarLogo Nova. It guides students to build a model that use keyboard controls to change the two-dimensional location of agents (in section 1a) and change other traits including the third dimension (z), shape, color, and heading (in section 1b).

Interview with Hal Scheintaub

Posted August 2, 2017 by ilee

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

DECODE NYC Virtual Lesson Plan - MODIFYING A MODEL: OMNIVOROUS FOXES

Posted January 27, 2021 by wellina

This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.

Simulación de un brote de Dengue

Posted March 29, 2017 by Rizzi

Este modelo simula la transmisión del virus del dengue en un barrio de cuatro manzanas durante 180 días. El vector del virus es el mosquito Aedes egyptii. La simulación muestra un gráfico con la evolución del brote (el cambio en la cantidad de personas sanas y de personas infectadas), otro gráfico con la evolución de la población de mosquitos y unos monitores que indican el estado de la población de mosquitos y cuántas personas fueron infectadas.

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