The concrete act of programming the motion of a projectile in a virtual world, complements the usual mathematical analysis of that motion in the physical world, to help students build a deep understanding of a traditionally difficult physics concept, projectile motion.
Lesson 1: Simultaneous, independent change
Lesson 2: Dependent changes
Lesson 3a: Constant xy change
Lesson 3b: Variable xy change
Lesson 4a: Gravity
Lesson 4b: Projectile motion
Each lesson below contains detailed instructions for students, ideas for extensions, and links to starter and completed models. Also included below are test review documents and a test on the unit's content.Log in or register to view attachments and related links, and/or join the discussion