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Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

Math Challenges in StarLogo TNG

Posted August 30, 2016 by turtle

This activity reviews the use of angles, heading, x, y, and z coordinates, and random ranges in StarLogo TNG. It corresponds to the coding challenges for StarLogo Nova (see related link). .

Random Walks with code blocks for StarLogo Nova

Posted August 30, 2016 by turtle

Modeling the movement of agents (people,molecules, cars or ideas) is an important part of modeling systems. Different agents will have varying amount of randomness in their “walks” which can have an impact on systems. In this activity, students will apply the concept of randomness to a simple StarLogo program in which the agents will use ‘random’ blocks to ‘wiggle’ as they move around SpaceLand. This programming activity follows the ‘What are the Chances?" activity.

What are the chances?

Posted August 30, 2016 by turtle

This activity to explore randomness and how to program percent chance in StarLogo Nova.

Fall Introductory Unit for Project GUTS after-school clubs

Posted August 25, 2016 by turtle

The Project GUTS after-school clubs were structured to have 10-12 week units in the Fall and Spring Semesters, with a 4-6 weeks Introduction to StarLogo Nova and computer science concepts, followed by a 4-6 week content unit. This is the curriculum page for the Fall Semester Unit introductory weeks. It assumes students are new to Project GUTS and to StarLogo Nova. If you have repeating students, see the Resources Link to Other activities to Introduce Project GUTS for additional ideas.

Climate Change Impacts on Water Resources in StarLogo TNG

Posted August 16, 2016 by turtle

What do we know about climate change? This unit discusses climate change: what it means, what the difference is between climate and weather, and evidence of climate change. It also discusses the global climate system as a complex system with feedback loops, and the current state of the art in the computational modeling of climate change. Our goal is to clarify what is known, what scientists guess is happening, and how climate change impacts our environment and species.

Water as a Shared Resource for StarLogo TNG

Posted August 16, 2016 by turtle

As the human population grows, it is becoming increasingly important to understand how humans affect the environment and to consider how we are using and managing our limited resources. This unit examines water as an important resource to be shared and managed to ensure its future availability.

This unit explores water as a shared resource using StarLogo TNG. For the related unit using StarLogo NOVA, see CS in Science Curriculum Module 2.

Sustainability for StarLogo Nova

Posted August 16, 2016 by turtle

In this unit students will learn about issues relating to becoming a sustainable community, including recycling materials and turning waste into energy. Important concepts include: feedback loops in systems and ideas relating to cooperation in society.

Middle school students will learn about sustainability concepts using videos and activities to map their community. Their computer models can build off of either of two base models: consumerism or wastewater.

Shared Resources for StarLogo Nova

Posted August 16, 2016 by turtle

As the human population grows, it has become increasingly important to understand how humans are impacting the environment and to consider what resources we are using and how we are managing or not managing them for the future. In this unit we will be looking at a variety of different types of resources that are important to our area. Although the resources are different, they are interdependent, and way the humans manage these assets can be looked at in a similar fashion. 

Epidemiology for StarLogo TNG

Posted August 15, 2016 by turtle

How do diseases spread?  In this Project GUTS unit, students research contagious diseases and customize a computer model to explore how disease — or gossip, bullying or fashion— might spread within their school or neighborhood.

The primary goal of this unit is to engage students in simple interactive activities to explore epidemiology concepts, and in the use, modification, and creation of agent-based models to conduct experiments on simple contagion.

Ecosystems for StarLogo TNG

Posted August 15, 2016 by turtle

What keeps an ecosystem in balance? Students begin with a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than the others. The primary goal of this unit is to engage students in simple interactive activities to explore ecosystems concepts, and in the use, modification, and creation of agent-based models to conduct experiments on simple virtual ecosystems.

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