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Code Blocks for CS in Science Module 2 (Water Resources)

Posted July 27, 2018 by sgibbs

This blocks guide can help students decode the base model used in Module 2 -- Water Resources. The links below correspond to either StarLogo Nova 1.0 (Flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

Battle of the Agents

Posted March 29, 2017 by turtle

A take on the classic board game Battleship, this paper and pencil activity is a fun way to help students understand the use of x and y coordinates in StarLogo Nova. After the activity, students can use the StarLogo Nova model to experiment with x and y locations in a game-like context.

What are the chances?

Posted March 30, 2017 by turtle

An off-line activity to introduce students to concepts of randomness and how to program percent chance using a slider in StarLogo Nova.

Daisy world

Posted April 3, 2017 by turtle

A model demonstrating the albedo effect of black or white surfaces. Use as a part of the Climate Change and Agriculture Project GUTS Curricular Unit, or as a stand-alone model, activity, and video.

Code Blocks for CS in Science Module 5 (Greenhouse Gases)

Posted July 27, 2018 by sgibbs

A guide for students when decoding the Greenhouse Gases model for CS in Science (Module 5). The links below correspond to this model as created in StarLogo Nova 1.0 (Flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Guides, Common Forms, and Activity Sheets for CS in Science Modules

Posted July 27, 2018 by turtle

This 56-page pdf includes printable copies of the Student Activity Guides, Common Forms, Blocks Guides, CS Concepts, and Progress Monitors for Modules 1-4 of CS in Science. This version was created in 2015, for StarLogo Nova 1.0. If using StarLogo Nova 2.0, search for the Blocks guides attached to each module.

CS in Science Module 4: Chemical Reactions (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Physical Science module explores chemical reactions: the conditions under which they occur, the evidence that a chemical reaction has taken place, limiting reactants versus reactants in excess, and when chemical reactions stop. The base model for this unit simulates the chemical reaction between silver nitrate and copper. The pacing guide and models have been updated for StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 2: Shared Water Resources (StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

In this Earth Science module, students will investigate the importance of ground water and the impacts of water usage on aquifer levels. They will also explore how to model important parts of the water cycle, including evaporation and infiltration of water into different types of soils to recharge the aquifers. This updated resource corresponds to StarLogo Nova 2.0 (HTML5/JavaScript version), a modeling and simulation environment developed at the Massachusetts Institute of Technology.

Math Basics for StarLogo Nova

Posted July 27, 2018 by turtle

This handout explains left and right degrees, x and y coordinates, and headings in StarLogo Nova.

Coding Challenges

Posted July 27, 2018 by turtle

Coding Challenge are a series of short challenges that focus on improving coding skills using StarLogo Nova. Each set of challenges focuses on a specific concept: degrees & heading, x & y coordinates and randomness, conditions including absolute value and percent chance, adding color to the terrain and repeat loops, using the z coordinate, and other computer science concepts (logic blocks, data collection),.

CS in Science Module 5: Greenhouse Gases

Posted July 27, 2018 by turtle

This Earth Science module explores greenhouse gases and climate change. The global climate system is presented as a complex system with feedback loops and interconnected processes. The goal is to clarify what is known, what scientists believe is happening and how climate change impacts our environment and species. Students use, modify, and customize an agent-based model of the build-up of greenhouse gases and its impact on the climate. This is an alternative to the Module 2: Water Resources

Code Blocks for CS in Science Module 4 (Chemical Reactions)

Posted October 27, 2018 by sgibbs

Use this document while decoding the base model in CS in Science, Module 4: Chemical Reactions.
Select the relevant link below, depending on whether you are using StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0(HTML5/JavaScript version).

Random Walks with code blocks for StarLogo Nova

Posted August 30, 2016 by turtle

Modeling the movement of agents (people,molecules, cars or ideas) is an important part of modeling systems. Different agents will have varying amount of randomness in their “walks” which can have an impact on systems. In this activity, students will apply the concept of randomness to a simple StarLogo program in which the agents will use ‘random’ blocks to ‘wiggle’ as they move around SpaceLand. This programming activity follows the ‘What are the Chances?" activity.

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