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Project GUTS MOOC

Posted December 7, 2016 by turtle

Project GUTS presented the CS in Science curriculum modules in a Massive Open Online Course (MOOC). The links below will allow you access to the original MOOC site, to see not only the written curriculum but also screencasts of building the related StarLogo Nova models and other background information for teachers and facilitators. The MOOC was also translated in Spanish (see link below).

For the 2017 course, please go to guts-2017.appspot.com

Decoding a model

Posted September 1, 2016 by turtle

Decoding a model is an on computer activity in which students are challenged to decode a model.

Geothermal Energy for StarLogo Nova

Posted August 15, 2016 by turtle

This unit was developed as a Project GUTS after-school club unit. Students learn about geology topics relating to hot springs with mineral deposits, as well as geothermal energy with hot water being heated underground and rising to the surface. Students decode a base model and add their own enhancements.

Fall Introductory Unit for Project GUTS after-school clubs

Posted August 25, 2016 by turtle

The Project GUTS after-school clubs were structured to have 10-12 week units in the Fall and Spring Semesters, with a 4-6 weeks Introduction to StarLogo Nova and computer science concepts, followed by a 4-6 week content unit. This is the curriculum page for the Fall Semester Unit introductory weeks. It assumes students are new to Project GUTS and to StarLogo Nova. If you have repeating students, see the Resources Link to Other activities to Introduce Project GUTS for additional ideas.

Spring Introductory Unit for Project GUTS after-school clubs

Posted August 25, 2016 by turtle

The Project GUTS after-school clubs were structured to have 10-12 week units in the Fall and Spring Semesters, with a 4-5 weeks Introduction to StarLogo Nova and computer science concepts, followed by a 5-6 week content unit. This is the curriculum page for the Spring Semester Unit introductory weeks. It assumes students had participated in the Project GUTS club during the Fall Semester, so might require building some background knowledge and skills for students new to StarLogo Nova.

What are the chances?

Posted August 30, 2016 by turtle

This activity to explore randomness and how to program percent chance in StarLogo Nova.

Random Walks with code blocks for StarLogo Nova

Posted August 30, 2016 by turtle

Modeling the movement of agents (people,molecules, cars or ideas) is an important part of modeling systems. Different agents will have varying amount of randomness in their “walks” which can have an impact on systems. In this activity, students will apply the concept of randomness to a simple StarLogo program in which the agents will use ‘random’ blocks to ‘wiggle’ as they move around SpaceLand. This programming activity follows the ‘What are the Chances?" activity.

Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

Complex Adaptive Systems

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce Complex Adaptive Systems.

Agent Based Modeling

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce agent based modeling.

Computational Thinking

Posted December 2, 2016 by turtle

This video introduces computational thinking. It was produced by Project GUTS with Code.org.

Teacher testimonial: Corinna Low

Posted December 2, 2016 by turtle

This video shows an interview of Corinna Low, a middle school science teacher from South San Francisco.

Teacher encouragement

Posted December 2, 2016 by turtle

In this video, Corinna Low give teachers words of encouragement to try the Project GUTS CS in Science curriculum.

Models in the Classroom

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about using models within science classrooms.

Dispositions and Classroom Culture

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about instilling dispositions and classroom culture that supports scientific inquiry and the development of computational thinking.

Archived Material: CS in Science Module 1 (for StarLogo Nova 1.0)

Posted December 2, 2016 by turtle

Archived Material: Module 1 introduces basic concepts in modeling complex systems through hands-on activities and participatory simulations. A scaffolded series of highly-engaging design and build activities guide students through developing their first computer model in StarLogo Nova 1.0, a modeling and simulation environment developed at the Massachusetts Institute of Technology.

Climate change and agriculture for StarLogo Nova

Posted July 29, 2016 by turtle

Climate change is a significant topic today, and this unit examines some causes of climate change, discusses feedback loops that are important to climate change, analyzes related graphs and considers climate change in New Mexico as it relates to food security.

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