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Guía de observación de un modelo basado en agentes

Posted May 16, 2017 by Rizzi

Se trata de una guía para poder observar un modelo basado en agentes y reconocer sus diferentes partes, como por ejemplo las abstracciones (quiénes son los agentes, cuál es el entorno, cuáles son las interacciones); la automatización; los supuestos y el análisis.

Formulario de diseño experimental

Posted March 27, 2017 by Rizzi

Una copia imprimible del formulario de diseño experimental, utilizada en los Módulos Científicos de Project GUTS, para que los estudiantes planifiquen un experimento, incluyendo la identificación de variables, la planificación de la recopilación y el análisis de datos y la interpretación. Traducción del original en Inglés.

Segregation Model

Posted April 3, 2017 by turtle

This model shows how a small preference for looking like one's neighbors can lead to a segregated society. The unit so far includes the model as a mystery model to be discussed and decoded by students, a partial piece of code with to use for decoding practice, a finished model, some background information, and a link to an on-line resource demonstrating these concepts. We are developing an off-line activity and other curriculum for this module -- stay tuned!

Traffic Unit for StarLogo Nova

Posted April 28, 2017 by sgibbs

This unit engages students in the use of agent-based modeling to look into why we have traffic jams and test ideas to try to improve traffic flow, and demonstrates the use of simulation to solve difficult engineering problems. Specifically we focus on the problem of traffic bottleneck congestion. A secondary goal is to further students’ understanding of the network concept as a way to model real world flows of data and matter.

Littering Unit

Posted April 29, 2017 by sgibbs

Littering is a type of non-point source pollution caused
 by humans acting independently from each other, however causing a global environmental problem. Controlling this source of pollution is hard to manage despite numerous interventions. Pollution of groundwater, rivers, oceans result from these everyday littering behavior whether intentional or accidental. In this unit we will model a simple form of littering and then ways to reduce it in our community.

Emergency Egress

Posted May 8, 2017 by turtle

Emergency Egress is the study of people exiting a building or other social gathering space in an emergency situation. This unit explores models and other ways to analyze the safety of a building and to evaluate which elements may affect how quickly and safely a space may be evacuated. It also discusses the issues of modeling humans in emergency situations.

Shared Resources - Economics

Posted May 10, 2017 by turtle

As the human population grows, it has become increasingly important to understand how humans are impacting the environment and how resources are managed and used. Often, this type of understanding falls under the topic of Sustainability in which the needs of the present population are met without compromising the needs of future generations. In this unit, we look at a variety of resources, through the lens of complex adaptive systems, especially studying feedback and interdependence.

Modeling Ecosystems in StarLogo Nova

Posted June 2, 2017 by sgibbs

This document gives background information and is a guide to CS in Science, Module 3 (Ecosystems) and building the rabbits and grass model.

Guides, Common Forms, and Activity Sheets for CS in Science Modules

Posted July 27, 2018 by turtle

This 56-page pdf includes printable copies of the Student Activity Guides, Common Forms, Blocks Guides, CS Concepts, and Progress Monitors for Modules 1-4 of CS in Science. This version was created in 2015, for StarLogo Nova 1.0. If using StarLogo Nova 2.0, search for the Blocks guides attached to each module.

Scientific Practices Form

Posted July 27, 2018 by turtle

A printable copy of the Scientific Practices Form used throughout CS in Science Modules.

Project Design Form

Posted July 27, 2018 by turtle

A printable copy of the Project Design Form, used in Project GUTS CS in Science Modules.

Experimental Design Form

Posted July 27, 2018 by turtle

A printable copy of the experimental design form, used in Project GUTS CS in Science Modules, for students to plan an experiment, including identifying variables, planning data collection and analysis, and interpretation.

CS in Science Module 3: Ecosystems as Complex Systems (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem. This module has been updated for StarLogo Nova 2.0 (HTML5/JavaScript version, updated 2017).

Archived Material: CS in Science Module 3 - Ecosystems as complex systems (for StarLogo Nova 1.0)

Posted December 2, 2016 by turtle

Archived Material: CS in Science Module 3 (for StarLogo Nova 1.0, Flash version updated 2015). This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem.

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