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MSM Unit 1, Lesson 6: Decoding & Modifying the model

Posted June 7, 2024 by bperret

In this lesson students will be modifying the model of the molecular beam experiment to make a collision between different molecules. This time we will use hydrogen peroxide or H2O2 molecules instead of water molecules. Students will decode the model and make changes to the model‘s setup and collision code to model the collision and reaction. They will test the accuracy of the model by checking to see if the proper number and ratio of products were produced.

MSM Unit 1, Lesson 2: Colliding Turtles Playground

Posted June 7, 2024 by bperret

In this lesson students engage in creating, modifying and testing collisions and reactions (cause and effect) processes as instructions. Playgrounds are Google Slides with code blocks that students use to arrange and then act out as the computer processing the instructions. The concepts of ratios and examining ratios before and after collisions are made explicit.  

MSM Unit 1, Lesson 3: Decoding & Modifying a Collision Model

Posted June 6, 2024 by bperret

In this lesson students see a StarLogo Nova model of turtles colliding. Then they look under the hood of the model to see if they recognize any of the code blocks being used. (*Students are often surprised to see that the code they generated in the playground is actually used to run the model!) Students identify where in code the ratio is being produced and what the ratio of turtles is before and after the collision. Finally, students get to pick a ratio they want to produce and modify the mode

MSM Unit 1, Lesson 4: Matter and Properties of Water

Posted June 6, 2024 by bperret

In this lesson students learn about matter and properties of matter. Then conduct two experiments (that can be done at home) and develop a mental molecular level understanding of water. This lesson prepares students for the next two lessons in which they will be modeling the breakdown of water into its component atoms.

MSM Unit 1, Lesson 5: Molecular Beam Experiments

Posted June 7, 2024 by bperret

In this lesson students explore a model of a molecular beam experiment in which two water molecules collide at high speed and break apart into their component atoms. In analyzing the ratios of hydrogen and oxygen produced by the collision, students notice that there is something wrong. Investigating the code of the model leads to the discovery of a problem that students can fix. Students can test their solution to fixing the model by running the model and seeing if it produces the components in

MSM Unit 1, Lesson 1: Introducing Ratios

Posted April 12, 2024 by bperret

In this lesson students will participate in two activities then create their own ratio puzzles. In the first activity, they will learn about parts-to-parts ratios and complete an embedded assessment. In the second activity, they will learn about parts-to-whole ratios and complete another embedded assessment. In the third activity, students will create their own ratio puzzles to share. Throughout the lessons, the language of ratios is reinforced.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Understanding by Design

Posted April 5, 2017 by turtle

Understanding by Design (UbD) curriculum offers a 3-stage “backward design” framework for developing units of study. The same process guides larger-scale curriculum development for courses and
programs (macro level). The UbD curriculum structure for building a coherent curriculum spirals around “big ideas,” essential questions, and core assessments.

Alternative Intro to StarLogo Nova - Modeling Change Lesson 1

Posted July 3, 2017 by sgibbs

The first part of the Modeling Change Unit can be used as a fun stand-alone programming activity for students unfamiliar with StarLogo Nova. It guides students to build a model that use keyboard controls to change the two-dimensional location of agents (in section 1a) and change other traits including the third dimension (z), shape, color, and heading (in section 1b).

Modeling Change

Posted July 3, 2017 by sgibbs

This contributed curriculum physics unit introduces and builds models to explore concepts of independent and dependent change, constant and variable x and y change, gravity, and projectile motion. Each lesson contains detailed instructions on how to build each model, and links to base models and completed projects. Modeling Change Lesson 1 is also uploaded as an independent resource (since it can serve as an alternative introduction to StarLogo Nova).

Geometry

Posted May 11, 2021 by sgibbs

A 7th grade math project testing students' ability to create geometric figures.Stude

Middle School Dissolving Salt Chemistry Module options

Posted August 4, 2017 by mmarkham

This lesson was developed to be used with two stand alone models developed by GUTS as alternatives to the Chemistry Module 4. This is aimed at middle school students. This pairs a hands on lab activity with the CS models to explore the strengths and weaknesses of CS models of physical changes at an introduction to chemistry level. Students decode the models and make changes including adding and testing variables.

Modeling molecules is solids, liquids, and gases

Posted May 12, 2021 by mbuhl

This model simulates intermolecular forces and lets people change the temperature using a slider. At high temperatures, you can see the molecules fly around as a gas, with occasional collisions. With lower temperatures they condense to a liquid, and even lower they freeze to a solid.

Looking at particles with StarLogo Nova

Posted May 13, 2021 by sgibbs

This lesson uses StarLogo Nova to explore how particles move from gas to liquid to solid depending on the setting of the heat slider.

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