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Science+C Intro Unit: Epidemics

Posted June 13, 2024 by bperret

This unit introduces students to using models as scientific testbeds, the NetLogo interface, and the basics of the model code by exploring how disease spreads through a population.

Biology+C – Enzymes: Food Digestion

Posted June 13, 2024 by bperret

The unit provides students with the opportunity to gain a deeper understanding of process and how they can be represented and demonstrated using computer models.

Understanding by Design

Posted April 5, 2017 by turtle

Understanding by Design (UbD) curriculum offers a 3-stage “backward design” framework for developing units of study. The same process guides larger-scale curriculum development for courses and
programs (macro level). The UbD curriculum structure for building a coherent curriculum spirals around “big ideas,” essential questions, and core assessments.

BCSC 5e Instructional Model

Posted April 5, 2017 by turtle

BSCS (Biological Sciences Curriculum Study) paper explaining the 5e instructional model. The model describes a teaching sequence that can be used for entire programs, specific units, and individual lessons. The BSCS 5E Instructional Model plays a significant role in the curriculum development process as well as the enactment of curricular materials in science classrooms.

Why Model?

Posted May 15, 2017 by sgibbs

A paper describing the author's reasons why modeling is essential to science.

Guía de observación de un modelo basado en agentes

Posted May 16, 2017 by Rizzi

Se trata de una guía para poder observar un modelo basado en agentes y reconocer sus diferentes partes, como por ejemplo las abstracciones (quiénes son los agentes, cuál es el entorno, cuáles son las interacciones); la automatización; los supuestos y el análisis.

Papeles en el viento ("Papercatchers")

Posted May 17, 2017 by Rizzi

"Papeles en el viento" (Papercatchers) es una simulación participativa en la que los estudiantes aprenden sobre el crecimiento de la población y los límites al crecimiento. Los estudiantes desempeñan el papel de miembros de una población creciente, siguen reglas sencillas que rigen la supervivencia y la reproducción, y recopilan y grafican datos.

Interview with Hal Scheintaub

Posted August 2, 2017 by ilee

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

Emergence video

Posted July 27, 2018 by sgibbs

A portion of a PBS NOVA video discussing the concept of emergence (or complex adaptive systems) where patterns emerge in nature where agents follow simple rules.

Papercatchers

Posted July 27, 2018 by turtle

Papercatchers is a participatory simulation in which students learn about population growth and limits to growth. Students play the role of members of a growing population, follow simple rules governing survival and reproduction, and collect and graph data.

Math Basics for StarLogo Nova

Posted July 27, 2018 by turtle

This handout explains left and right degrees, x and y coordinates, and headings in StarLogo Nova.

Coding Challenges

Posted July 27, 2018 by turtle

Coding Challenge are a series of short challenges that focus on improving coding skills using StarLogo Nova. Each set of challenges focuses on a specific concept: degrees & heading, x & y coordinates and randomness, conditions including absolute value and percent chance, adding color to the terrain and repeat loops, using the z coordinate, and other computer science concepts (logic blocks, data collection),.

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Scavenger Hunt for Teachers

Posted April 3, 2017 by turtle

This scavenger hunt asks teachers to locate various Project GUTS resources. A fun tool to increase familiarity with Project GUTS and what's available.

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