Find Resources

Module 3 Lesson 2 - Rabbits and Grass Model

Posted January 30, 2020 by wellina

In this lesson, students will participate in two activities that USE the Rabbits and Grass model. The first activity is a look under the hood at the model to understand what was included and left out of the model (abstraction). In
the second activity, students will learn to design and conduct systematic experiments using the model as an experimental test bed. They will instrument their model to collect data, then analyze data and report out on
their findings.

CS in Science Module 3: Ecosystems as Complex Systems (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem. This module has been updated for StarLogo Nova 2.0 (HTML5/JavaScript version, updated 2017).

CS in Science Module 3: Ecosystems slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentations for CS in Science Module 3: Ecosystems. Teachers can download and modify these slides for classroom use. Be sure to select the desired link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 4: Chemistry slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentationsfor CS in Science Module 4: Chemical Reactions. Teachers can download and modify this presentation for classroom use. Be sure to select the correct link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 4: Chemical Reactions (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Physical Science module explores chemical reactions: the conditions under which they occur, the evidence that a chemical reaction has taken place, limiting reactants versus reactants in excess, and when chemical reactions stop. The base model for this unit simulates the chemical reaction between silver nitrate and copper. The pacing guide and models have been updated for StarLogo Nova 2.0 (HTML5/JavaScript version).

Dice and Data (see also CS in Science, Module 1)

Posted July 27, 2018 by turtle

Dice and data is a hands-on activity in which students learn about probability and how probability is used in modeling and simulation. Students first investigate single dice rolls and connect the results to randomness, then students investigate two die rolls and learn how the results of two-die rolls are used to mimic animal movement in a wiggle walk.

Silver Nitrate Production video

Posted July 27, 2018 by sgibbs

A short video showing "Silver Production from Silver Nitrate using a Copper Pipe" - used if wet lab activity not available for CS in Science Module 4 (Chemical Reactions)

Papercatchers

Posted July 27, 2018 by turtle

Papercatchers is a participatory simulation in which students learn about population growth and limits to growth. Students play the role of members of a growing population, follow simple rules governing survival and reproduction, and collect and graph data.

Coding Challenges

Posted July 27, 2018 by turtle

Coding Challenge are a series of short challenges that focus on improving coding skills using StarLogo Nova. Each set of challenges focuses on a specific concept: degrees & heading, x & y coordinates and randomness, conditions including absolute value and percent chance, adding color to the terrain and repeat loops, using the z coordinate, and other computer science concepts (logic blocks, data collection),.

Module 3 Lesson 1 - Ecosystems as Complex Adaptive systems

Posted January 30, 2020 by wellina

In this lesson, students will be introduced to ecosystems concepts through an activity called "Papercatchers", a participatory simulation in which students play the part of agents in a simulation. After playing the “game” that illustrates population dynamics and carrying capacity, students will view a computer model of a simple ecosystem. Through the model, students will review concepts of population growth, producers and consumers, and the movement of energy through an ecosystem.

Sample rubric for ecosystem module

Posted August 4, 2018 by sgibbs

This rubric was previously posted on the Code.org site and many teachers have found it to be helpful. You can save a copy and modify as fits your curriculum.

Code Blocks for CS in Science Module 4 (Chemical Reactions)

Posted October 27, 2018 by sgibbs

Use this document while decoding the base model in CS in Science, Module 4: Chemical Reactions.
Select the relevant link below, depending on whether you are using StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0(HTML5/JavaScript version).

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Emergence video

Posted July 27, 2018 by sgibbs

A portion of a PBS NOVA video discussing the concept of emergence (or complex adaptive systems) where patterns emerge in nature where agents follow simple rules.

If you can't find what you're looking for, send us a comment about what you were expecting to find.