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Physics+C — Kinematics I: Car on a Ramp

Posted June 13, 2024 by bperret

This unit reviews concepts related to kinematics and the motion of a car on a ramp. It provides students with the opportunity to gain a deeper understanding of concepts used to describe motion, including displacement, velocity, and acceleration.

Physics+C — Electricity: Series Circuits

Posted June 13, 2024 by bperret

This unit reviews concepts in electricity, including Ohm’s law and series circuit design. The model allows students to explore the relationship between voltage, current, and resistance and the connection between current and the average velocity of electrons in a circuit.

Physics+C — Kinematics II: Motion of a Ball

Posted June 13, 2024 by bperret

This unit reviews concepts related to kinematics and the motion of a ball near the Earth’s surface. It provides students with the opportunity to gain a deeper understanding of 1-dimensional motion (a ball falling and accelerating due to gravity, a ball rolling on a horizontal frictionless surface) and/or 2-dimensional motion (projectile motion) and how it can be represented and demonstrated using computer models.

Chemistry+C — Chemical Reactions: Photosynthesis and Cellular Respiration

Posted June 13, 2024 by bperret

This unit reviews concepts of a commonly known chemical reaction concept (conservation of matter) and then provides students with the opportunity to gain a deeper understanding of processes involved in the energy transfer during a chemical reaction and how it can be represented and demonstrated using computer models.

Chemistry+C — Matter: Physical Change of Salt in Water

Posted June 13, 2024 by bperret

This unit reviews concepts related to matter. Students will gain a deeper understanding of processes involved in the physical change of an ionic compound dissolving in water and how it can be represented and demonstrated using computer models.

Chemistry+C — Kinetics: Rate of Reactions

Posted June 13, 2024 by bperret

This unit reviews concepts of kinetics and rates of reaction. It provides students with the opportunity to gain a deeper understanding of processes involved in changing the reaction speed and how it can be represented and demonstrated using computer models.

Chemistry+C — Redox: Electrolysis within a Battery

Posted June 13, 2024 by bperret

This unit reviews concepts of oxidation and reduction through electrolysis. It provides students with the opportunity to gain a deeper understanding of processes involved in influencing the equilibrium of charges within a battery and how it can be represented and demonstrated using computer models.

Chemistry+C — Periodic Trends: Ionic Compound Interactions

Posted June 13, 2024 by bperret

This unit reviews concepts in atomic structure and then provides students with the opportunity to gain a deeper understanding of the size of an atom as the number of valence electrons increases and the interactions with other atoms.

Chemistry+C — Titration: Acid-base Neutralization

Posted June 13, 2024 by bperret

This unit reviews concepts related to acid-base chemistry. It provides students with the opportunity to gain a deeper understanding of processes involved in chemical reactions and how they can be represented and demonstrated using computer models.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

What are the chances?

Posted March 30, 2017 by turtle

An off-line activity to introduce students to concepts of randomness and how to program percent chance using a slider in StarLogo Nova.

Battle of the Agents

Posted March 29, 2017 by turtle

A take on the classic board game Battleship, this paper and pencil activity is a fun way to help students understand the use of x and y coordinates in StarLogo Nova. After the activity, students can use the StarLogo Nova model to experiment with x and y locations in a game-like context.

Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

Random Walks with code blocks for StarLogo Nova

Posted August 30, 2016 by turtle

Modeling the movement of agents (people,molecules, cars or ideas) is an important part of modeling systems. Different agents will have varying amount of randomness in their “walks” which can have an impact on systems. In this activity, students will apply the concept of randomness to a simple StarLogo program in which the agents will use ‘random’ blocks to ‘wiggle’ as they move around SpaceLand. This programming activity follows the ‘What are the Chances?" activity.

What are the chances?

Posted August 30, 2016 by turtle

This activity to explore randomness and how to program percent chance in StarLogo Nova.

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