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Pioneros (Trailblazers)

Posted March 28, 2017 by Rizzi

Pioneros (Trailblazers) es una actividad divertida con lápiz y papel donde los estudiantes escriben instrucciones sencillas para que otro estudiante navegue por un laberinto. Las instrucciones se dibujan en el laberinto como comandos (si el cuadrado es rojo, gire a la derecha, etc.) y luego los estudiantes intercambian papeles para navegar por el laberinto siguiendo solamente los comandos. Esta es una actividad preliminar para la actividad de codificación de las tortugas chocadoras.

What are the chances?

Posted August 30, 2016 by turtle

This activity to explore randomness and how to program percent chance in StarLogo Nova.

Random Walks with code blocks for StarLogo Nova

Posted August 30, 2016 by turtle

Modeling the movement of agents (people,molecules, cars or ideas) is an important part of modeling systems. Different agents will have varying amount of randomness in their “walks” which can have an impact on systems. In this activity, students will apply the concept of randomness to a simple StarLogo program in which the agents will use ‘random’ blocks to ‘wiggle’ as they move around SpaceLand. This programming activity follows the ‘What are the Chances?" activity.

Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

Decoding a model

Posted September 1, 2016 by turtle

Decoding a model is an on computer activity in which students are challenged to decode a model.

Libro de recetas de StarLogo NOVA

Posted March 27, 2017 by Rizzi

Este documento incluye explicaciones y capturas de pantalla para los códigos comunes en StarLogo Nova, incluyendo la creación del mundo, la creación y el cambio de nombre de razas, el uso de rasgos por defecto y la creación de rasgos personalizados, movimientos aleatorios, coordenadas y el uso de la vista 3D, cajas de datos y gráficos de línea, el color del terreno, el uso de colisiones, la creación de un código para detener la ejecución, y cómo perseguir o huir de otros agentes.

Formulario de diseño experimental

Posted March 27, 2017 by Rizzi

Una copia imprimible del formulario de diseño experimental, utilizada en los Módulos Científicos de Project GUTS, para que los estudiantes planifiquen un experimento, incluyendo la identificación de variables, la planificación de la recopilación y el análisis de datos y la interpretación. Traducción del original en Inglés.

Battle of the Agents

Posted March 29, 2017 by turtle

A take on the classic board game Battleship, this paper and pencil activity is a fun way to help students understand the use of x and y coordinates in StarLogo Nova. After the activity, students can use the StarLogo Nova model to experiment with x and y locations in a game-like context.

What are the chances?

Posted March 30, 2017 by turtle

An off-line activity to introduce students to concepts of randomness and how to program percent chance using a slider in StarLogo Nova.

Scavenger Hunt for Teachers

Posted April 3, 2017 by turtle

This scavenger hunt asks teachers to locate various Project GUTS resources. A fun tool to increase familiarity with Project GUTS and what's available.

Understanding by Design

Posted April 5, 2017 by turtle

Understanding by Design (UbD) curriculum offers a 3-stage “backward design” framework for developing units of study. The same process guides larger-scale curriculum development for courses and
programs (macro level). The UbD curriculum structure for building a coherent curriculum spirals around “big ideas,” essential questions, and core assessments.

Code.org and SLNova Computer Science Concepts

Posted May 13, 2017 by kristico

This is a 4 week unit for a Computer Technology class in a middle school. Students are introduced to computer science concepts through lessons in Code.org's Course 3. Students then apply those concepts in SLNova projects.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Model Observation Form

Posted July 27, 2018 by ilee

This form is used to capture a learner's thinking while observing a model.

Alternate activities to introduce Project GUTS

Posted July 27, 2018 by turtle

Sometimes, teachers have a students who have already participated in Project GUTS introductory activities, and want to use something different, or want another activity to expand a lesson. Below are links to some alternate activities, both hands-on and on-line, for you to explore.

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