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Biology+C – Natural Selection and Evolution: Natural Selection in Moths

Posted June 13, 2024 by bperret

This unit reviews concepts related to natural selection and Darwin’s theory of evolution. It provides students with the opportunity to gain a deeper understanding of the process of natural selection and how it can be represented and demonstrated using computer models.

Biology+C – Enzymes: Food Digestion

Posted June 13, 2024 by bperret

The unit provides students with the opportunity to gain a deeper understanding of process and how they can be represented and demonstrated using computer models.

Science+C Intro Unit: Epidemics

Posted June 13, 2024 by bperret

This unit introduces students to using models as scientific testbeds, the NetLogo interface, and the basics of the model code by exploring how disease spreads through a population.

Biology+C – Experimenting with Photosynthesis

Posted June 13, 2024 by bperret

Photosynthesis is a dynamic process through which plants turn carbon dioxide and water into carbohydrates such as glucose while releasing oxygen as a byproduct.

Dice and Data (see also CS in Science, Module 1)

Posted July 27, 2018 by turtle

Dice and data is a hands-on activity in which students learn about probability and how probability is used in modeling and simulation. Students first investigate single dice rolls and connect the results to randomness, then students investigate two die rolls and learn how the results of two-die rolls are used to mimic animal movement in a wiggle walk.

Exploring the Wiggle Walk and Collisions via a Kinesthetic Activity

Posted August 4, 2017 by jhenderson

This activity teaches the Wiggle Walk blocks (random right by ___ degrees, random left by___ degrees), through a kinesthetic activity and explores when a programmer would want to code agents to move this way. It avoids the statical analysis of the random probabilities found in Module One, Lesson 4 Activity 1: Probability with Dice and Data and Colliding Turtles, while still addressing the end goals of the Module One Lesson 4.

What is a Complex Adaptive System?

Posted July 26, 2018 by sgibbs

A brief explanation of the characteristics of Complex Adaptive Systems, with a few examples of activities that demonstrate these characteristics.

Complex or Complicated?

Posted July 27, 2018 by turtle

Complex or Complicated uses a slide presentation to create a whole class game-show like activity that is used to engage students in argument from evidence and refine students' understanding of complex adaptive systems.

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

Papercatchers

Posted July 27, 2018 by turtle

Papercatchers is a participatory simulation in which students learn about population growth and limits to growth. Students play the role of members of a growing population, follow simple rules governing survival and reproduction, and collect and graph data.

Alternate activities to introduce Project GUTS

Posted July 27, 2018 by turtle

Sometimes, teachers have a students who have already participated in Project GUTS introductory activities, and want to use something different, or want another activity to expand a lesson. Below are links to some alternate activities, both hands-on and on-line, for you to explore.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Kinesthetic Flower Turtles Activity

Posted August 3, 2017 by carl

This activity is an extension to the CS in Science Module 1, Lesson 2, between activity 1 and activity 2. It is a kinesthetic activity to show how the agents behave according to a certain program. It can replace the activity that is there or be used as an extension or add on to the listed activities.

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