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Climate Change Impacts on Water Resources in StarLogo TNG

Posted August 16, 2016 by turtle

What do we know about climate change? This unit discusses climate change: what it means, what the difference is between climate and weather, and evidence of climate change. It also discusses the global climate system as a complex system with feedback loops, and the current state of the art in the computational modeling of climate change. Our goal is to clarify what is known, what scientists guess is happening, and how climate change impacts our environment and species.

Fall Introductory Unit for Project GUTS after-school clubs

Posted August 25, 2016 by turtle

The Project GUTS after-school clubs were structured to have 10-12 week units in the Fall and Spring Semesters, with a 4-6 weeks Introduction to StarLogo Nova and computer science concepts, followed by a 4-6 week content unit. This is the curriculum page for the Fall Semester Unit introductory weeks. It assumes students are new to Project GUTS and to StarLogo Nova. If you have repeating students, see the Resources Link to Other activities to Introduce Project GUTS for additional ideas.

Computational science project rubric

Posted December 2, 2016 by turtle

This rubric is based on one used by the Supercomputing Challenge for judging student projects and presentations during competition.

Archived Material: CS in Science Module 3 - Ecosystems as complex systems (for StarLogo Nova 1.0)

Posted December 2, 2016 by turtle

Archived Material: CS in Science Module 3 (for StarLogo Nova 1.0, Flash version updated 2015). This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem.

An Example of CT in the Workplace

Posted May 15, 2017 by ilee

This is an example of how a computer modeler uses various aspect of computational thinking while designing, creating and using a computer model as a tool to think with.

Modeling Ecosystems in StarLogo Nova

Posted June 2, 2017 by sgibbs

This document gives background information and is a guide to CS in Science, Module 3 (Ecosystems) and building the rabbits and grass model.

Project GUTS teacher & facilitator guides

Posted June 19, 2018 by sgibbs

These guides are aimed at helping teachers or workshop facilitators help their students or participants be independent learners while working with computer models. They are a work in progress - final versions will be uploaded soon. Please feel free to point out any corrections or additions in a discussion thread -- Thanks!

CS in Science Module 3: Ecosystems as Complex Systems (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem. This module has been updated for StarLogo Nova 2.0 (HTML5/JavaScript version, updated 2017).

Sample rubric for ecosystem module

Posted August 4, 2018 by sgibbs

This rubric was previously posted on the Code.org site and many teachers have found it to be helpful. You can save a copy and modify as fits your curriculum.

Water as a Shared Resource for StarLogo TNG

Posted August 16, 2016 by turtle

As the human population grows, it is becoming increasingly important to understand how humans affect the environment and to consider how we are using and managing our limited resources. This unit examines water as an important resource to be shared and managed to ensure its future availability.

This unit explores water as a shared resource using StarLogo TNG. For the related unit using StarLogo NOVA, see CS in Science Curriculum Module 2.

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