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Physics+C — Electricity: Series Circuits

Posted June 13, 2024 by bperret

This unit reviews concepts in electricity, including Ohm’s law and series circuit design. The model allows students to explore the relationship between voltage, current, and resistance and the connection between current and the average velocity of electrons in a circuit.

Chemistry+C — Matter: Physical Change of Salt in Water

Posted June 13, 2024 by bperret

This unit reviews concepts related to matter. Students will gain a deeper understanding of processes involved in the physical change of an ionic compound dissolving in water and how it can be represented and demonstrated using computer models.

Chemistry+C — Titration: Acid-base Neutralization

Posted June 13, 2024 by bperret

This unit reviews concepts related to acid-base chemistry. It provides students with the opportunity to gain a deeper understanding of processes involved in chemical reactions and how they can be represented and demonstrated using computer models.

Physics+C — Kinematics I: Car on a Ramp

Posted June 13, 2024 by bperret

This unit reviews concepts related to kinematics and the motion of a car on a ramp. It provides students with the opportunity to gain a deeper understanding of concepts used to describe motion, including displacement, velocity, and acceleration.

Chemistry+C — Redox: Electrolysis within a Battery

Posted June 13, 2024 by bperret

This unit reviews concepts of oxidation and reduction through electrolysis. It provides students with the opportunity to gain a deeper understanding of processes involved in influencing the equilibrium of charges within a battery and how it can be represented and demonstrated using computer models.

Chemistry+C — Kinetics: Rate of Reactions

Posted June 13, 2024 by bperret

This unit reviews concepts of kinetics and rates of reaction. It provides students with the opportunity to gain a deeper understanding of processes involved in changing the reaction speed and how it can be represented and demonstrated using computer models.

Chemistry+C — Periodic Trends: Ionic Compound Interactions

Posted June 13, 2024 by bperret

This unit reviews concepts in atomic structure and then provides students with the opportunity to gain a deeper understanding of the size of an atom as the number of valence electrons increases and the interactions with other atoms.

Chemistry+C — Chemical Reactions: Photosynthesis and Cellular Respiration

Posted June 13, 2024 by bperret

This unit reviews concepts of a commonly known chemical reaction concept (conservation of matter) and then provides students with the opportunity to gain a deeper understanding of processes involved in the energy transfer during a chemical reaction and how it can be represented and demonstrated using computer models.

Physics+C — Simple Harmonic Motion: Mass on a Spring

Posted June 13, 2024 by bperret

This unit reviews simple harmonic motion through experiments with a NetLogo model that simulates a horizontal mass-spring system. The model allows students to displace a mass that is attached to a horizontal spring and observe the motion of the mass.

Physics+C — Kinematics II: Motion of a Ball

Posted June 13, 2024 by bperret

This unit reviews concepts related to kinematics and the motion of a ball near the Earth’s surface. It provides students with the opportunity to gain a deeper understanding of 1-dimensional motion (a ball falling and accelerating due to gravity, a ball rolling on a horizontal frictionless surface) and/or 2-dimensional motion (projectile motion) and how it can be represented and demonstrated using computer models.

Physics+C — Nuclear Physics: Rutherford's Gold Foil Experiment

Posted June 13, 2024 by bperret

This unit reviews the structure of the atom through experiments with a NetLogo model that simulates Rutherford’s gold foil experiment. The model allows students to shoot alpha particles at a gold foil and observe any changes in the path of the alpha particles.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Interview with Hal Scheintaub

Posted August 2, 2017 by ilee

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

Bloques de código para modelo de cambio climático

Posted May 16, 2017 by Rizzi

Es una hoja de referencia con los bloques de código necesarios para el modelo de cambio climático. Se explica bloque por bloque qué función cumple cada estructura en cada pestaña de la programación con StarLogo NOVA.

What are the chances?

Posted March 30, 2017 by turtle

An off-line activity to introduce students to concepts of randomness and how to program percent chance using a slider in StarLogo Nova.

El Juego de la pesca (La Tragedia de los Comunes)

Posted March 29, 2017 by Rizzi

El Juego de la Pesca utiliza el concepto de Tragedia de los Comunes (Hardin, 1968) para trabajar sobre sustentabilidad. El jugador (pescador) tiene 10 días para atrapar tantos peces como pueda para alimentar a su familia. Cada día, el pescador puede elegir pescar uno, dos o tres peces, o no pescar ninguno. Hay otros dos pescadores que también tratan de capturar tantos peces como puedan. El lago en el que se pesca sólo puede soportar 20 peces (que es la capacidad de carga del lago).

Battle of the Agents

Posted March 29, 2017 by turtle

A take on the classic board game Battleship, this paper and pencil activity is a fun way to help students understand the use of x and y coordinates in StarLogo Nova. After the activity, students can use the StarLogo Nova model to experiment with x and y locations in a game-like context.

Battleship activity in StarLogo Nova

Posted August 30, 2016 by turtle

This activity uses the idea of the classic "battleship" game to review x and y coordinates in StarLogo Nova.  Students do a pen and paper simulation of the game, and then use a base model in StarLogo Nova to review the coordinates.

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