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DECODE NYC Virtual Lesson Plan - MODIFYING A MODEL: OMNIVOROUS FOXES

Posted January 27, 2021 by wellina

This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.

Workshop Planning Guide

Posted August 4, 2017 by sgibbs

A list of factors to consider for facilitators and school districts or partner organizations in planning a workshop.

Prisoner's Dilemma (Tit for Tat)

Posted March 30, 2017 by turtle

A participatory simulation where partners examine strategies of cooperation versus individual gain. Based on the game theory activity of Prisoner's Dilemma, this activity introduces students to the contrast between theories of "Tragedy of the Commons" (individuals maximizing their own gain will result in collapse of the resources) and classic economic theory (maximum individual gain will lead to greatest efficiency).

Scavenger Hunt for Teachers

Posted April 3, 2017 by turtle

This scavenger hunt asks teachers to locate various Project GUTS resources. A fun tool to increase familiarity with Project GUTS and what's available.

Crash Course on Design Thinking

Posted April 3, 2017 by turtle

A 90-minute "virtual crash course" on Design Thinking, by Stanford University. A resource for teachers. "Using the video, handouts, and facilitation tips below, we will take you step by step through the process of hosting or participating in a 90 minute design challenge. Through this experience we hope you will take away some of the basic principles of Design Thinking and start to adapt them into your personal and professional routines"

Understanding by Design

Posted April 5, 2017 by turtle

Understanding by Design (UbD) curriculum offers a 3-stage “backward design” framework for developing units of study. The same process guides larger-scale curriculum development for courses and
programs (macro level). The UbD curriculum structure for building a coherent curriculum spirals around “big ideas,” essential questions, and core assessments.

Rubric ideas for assessing computer models

Posted April 5, 2017 by turtle

In December 2015, Code.org teachers were asked for their ideas on 4 important criteria to include in any rubric used to assess computer models. Here are their ideas, in a forum discussion.

Papeles en el viento ("Papercatchers")

Posted May 17, 2017 by Rizzi

"Papeles en el viento" (Papercatchers) es una simulación participativa en la que los estudiantes aprenden sobre el crecimiento de la población y los límites al crecimiento. Los estudiantes desempeñan el papel de miembros de una población creciente, siguen reglas sencillas que rigen la supervivencia y la reproducción, y recopilan y grafican datos.

Slides for 3 day workshop

Posted February 17, 2018 by sgibbs

These are generic slides we've used for 3 day workshops. They have been updated to show the correct screen shots of StarLogo Nova 2.0.

Slides for 5 day workshop

Posted February 17, 2018 by sgibbs

These generic slides for a 5-day CS in Science workshop have been updated for StarLogo Nova 2.0

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Project GUTS MOOC

Posted December 7, 2016 by turtle

Project GUTS presented the CS in Science curriculum modules in a Massive Open Online Course (MOOC). The links below will allow you access to the original MOOC site, to see not only the written curriculum but also screencasts of building the related StarLogo Nova models and other background information for teachers and facilitators. The MOOC was also translated in Spanish (see link below).

For the 2017 course, please go to guts-2017.appspot.com

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