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Teaching Equity Resources

Posted June 4, 2018 by sgibbs

Here are links to the resources used in CS in Science workshops to discuss equity in computer science.

Data and Data Analysis video

Posted July 3, 2017 by sgibbs

A very short video (0.36) introducing the concepts of data and data analysis from StarLogo Nova models.

Interview with Hal Scheintaub

Posted August 2, 2017 by ilee

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Exploring the Wiggle Walk and Collisions via a Kinesthetic Activity

Posted August 4, 2017 by jhenderson

This activity teaches the Wiggle Walk blocks (random right by ___ degrees, random left by___ degrees), through a kinesthetic activity and explores when a programmer would want to code agents to move this way. It avoids the statical analysis of the random probabilities found in Module One, Lesson 4 Activity 1: Probability with Dice and Data and Colliding Turtles, while still addressing the end goals of the Module One Lesson 4.

Workshop Planning Guide

Posted August 4, 2017 by sgibbs

A list of factors to consider for facilitators and school districts or partner organizations in planning a workshop.

Debugging Guide

Posted May 26, 2018 by sgibbs

A short guide for identifying and fixing common bugs in StarLogo Nova 2.0.

StarLogo NOVA 2.0: ¿Qué cambió y qué es lo nuevo?

Posted September 25, 2017 by Rizzi

Spanish version of "SLNOVA 2.0: WHAT'S CHANGED OR NEW".

Versión en español del documento "SLNOVA 2.0: WHAT'S CHANGED OR NEW" con la comparación entre ambas versiones y el detalle de las nuevas funcionalidades de SLNOVA 2.0

Block-based agent-based modeling tool based on Scratch

Posted September 25, 2017 by Rizzi

Cellular is an agent-based modeling tool that uses a Scratch-like interface and allows teachers and students to create models and simulations in a very easy way. This makes this tool suitable to introduce ABM into the Primary level but also in Middle & High School taking advantage of previous students experience with Scratch. Cellular is based on Snap wich it's also based on Scratch. And you can also work off-line!!

Tips for Facilitators

Posted May 5, 2018 by sgibbs

Suggestions on best practices for teaching Project GUTS lessons, by acting as a facilitator to student learning, rather than a lecturer on your known content.

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