This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.
This is an example of how a computer modeler uses various aspect of computational thinking while designing, creating and using a computer model as a tool to think with.
These guides are aimed at helping teachers or workshop facilitators help their students or participants be independent learners while working with computer models. They are a work in progress - final versions will be uploaded soon. Please feel free to point out any corrections or additions in a discussion thread -- Thanks!
Papercatchers is a participatory simulation in which students learn about population growth and limits to growth. Students play the role of members of a growing population, follow simple rules governing survival and reproduction, and collect and graph data.
A model demonstrating the albedo effect of black or white surfaces. Use as a part of the Climate Change and Agriculture Project GUTS Curricular Unit, or as a stand-alone model, activity, and video.