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Biology+C – Experimenting with Photosynthesis

Posted June 13, 2024 by bperret

Photosynthesis is a dynamic process through which plants turn carbon dioxide and water into carbohydrates such as glucose while releasing oxygen as a byproduct.

Biology+C – Natural Selection and Evolution: Natural Selection in Moths

Posted June 13, 2024 by bperret

This unit reviews concepts related to natural selection and Darwin’s theory of evolution. It provides students with the opportunity to gain a deeper understanding of the process of natural selection and how it can be represented and demonstrated using computer models.

Biology+C – Enzymes: Food Digestion

Posted June 13, 2024 by bperret

The unit provides students with the opportunity to gain a deeper understanding of process and how they can be represented and demonstrated using computer models.

Science+C Intro Unit: Epidemics

Posted June 13, 2024 by bperret

This unit introduces students to using models as scientific testbeds, the NetLogo interface, and the basics of the model code by exploring how disease spreads through a population.

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Experimental Design Form

Posted July 27, 2018 by turtle

A printable copy of the experimental design form, used in Project GUTS CS in Science Modules, for students to plan an experiment, including identifying variables, planning data collection and analysis, and interpretation.

Project Design Form

Posted July 27, 2018 by turtle

A printable copy of the Project Design Form, used in Project GUTS CS in Science Modules.

Scientific Practices Form

Posted July 27, 2018 by turtle

A printable copy of the Scientific Practices Form used throughout CS in Science Modules.

Modeling Ecosystems in StarLogo Nova

Posted June 2, 2017 by sgibbs

This document gives background information and is a guide to CS in Science, Module 3 (Ecosystems) and building the rabbits and grass model.

Guía de observación de un modelo basado en agentes

Posted May 16, 2017 by Rizzi

Se trata de una guía para poder observar un modelo basado en agentes y reconocer sus diferentes partes, como por ejemplo las abstracciones (quiénes son los agentes, cuál es el entorno, cuáles son las interacciones); la automatización; los supuestos y el análisis.

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