## Neural Network Game

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

This slide presentation can be used for CS in Science Module 5: Greenhouse Gases. Teachers can download and modify this presentation for classroom use. Also note that this presentation was specifically developed for use in a module exploring climate change and water, but the first several slides include good general information.

Start of a lesson on dissolving a solid in water by decoding on a model.

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

This activity is an extension to the CS in Science Module 1, Lesson 2, between activity 1 and activity 2. It is a kinesthetic activity to show how the agents behave according to a certain program. It can replace the activity that is there or be used as an extension or add on to the listed activities.

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

A very short video (0.36) introducing the concepts of data and data analysis from StarLogo Nova models.

This is a 4 week unit for a Computer Technology class in a middle school. Students are introduced to computer science concepts through lessons in Code.org's Course 3. Students then apply those concepts in SLNova projects.