This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.
A video (7:54) for teachers and facilitators with helpful techniques on facilitating design-and-build activities in ways then encourage students to become self-sufficient problem solvers.
This is an example of how a computer modeler uses various aspect of computational thinking while designing, creating and using a computer model as a tool to think with.