These guides are aimed at helping teachers or workshop facilitators help their students or participants be independent learners while working with computer models. They are a work in progress - final versions will be uploaded soon. Please feel free to point out any corrections or additions in a discussion thread -- Thanks!
This activity reviews the use of angles, heading, x, y, and z coordinates, and random ranges in StarLogo TNG. It corresponds to the coding challenges for StarLogo Nova (see related link). .