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Module 3 Lesson 1 - Ecosystems as Complex Adaptive systems

Posted January 30, 2020 by wellina

In this lesson, students will be introduced to ecosystems concepts through an activity called "Papercatchers", a participatory simulation in which students play the part of agents in a simulation. After playing the “game” that illustrates population dynamics and carrying capacity, students will view a computer model of a simple ecosystem. Through the model, students will review concepts of population growth, producers and consumers, and the movement of energy through an ecosystem.

Papercatchers

Posted July 27, 2018 by turtle

Papercatchers is a participatory simulation in which students learn about population growth and limits to growth. Students play the role of members of a growing population, follow simple rules governing survival and reproduction, and collect and graph data.

Emergence video

Posted July 27, 2018 by sgibbs

A portion of a PBS NOVA video discussing the concept of emergence (or complex adaptive systems) where patterns emerge in nature where agents follow simple rules.

Guides, Common Forms, and Activity Sheets for CS in Science Modules

Posted July 27, 2018 by turtle

This 56-page pdf includes printable copies of the Student Activity Guides, Common Forms, Blocks Guides, CS Concepts, and Progress Monitors for Modules 1-4 of CS in Science. This version was created in 2015, for StarLogo Nova 1.0. If using StarLogo Nova 2.0, search for the Blocks guides attached to each module.

CS in Science Module 3: Ecosystems slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentations for CS in Science Module 3: Ecosystems. Teachers can download and modify these slides for classroom use. Be sure to select the desired link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Scientific Practices Form

Posted July 27, 2018 by turtle

A printable copy of the Scientific Practices Form used throughout CS in Science Modules.

Project Design Form

Posted July 27, 2018 by turtle

A printable copy of the Project Design Form, used in Project GUTS CS in Science Modules.

Experimental Design Form

Posted July 27, 2018 by turtle

A printable copy of the experimental design form, used in Project GUTS CS in Science Modules, for students to plan an experiment, including identifying variables, planning data collection and analysis, and interpretation.

CS in Science Module 3: Ecosystems as Complex Systems (for StarLogo Nova 2.0)

Posted July 27, 2018 by turtle

This Life Science module begins with an exploration of a simple predator-prey model to consider who eats whom—and what happens when one population grows faster than another. Students develop their own model of a local ecosystem and learn about ecosystem dynamics, producers and consumers, and interdependent relationships within an ecosystem. This module has been updated for StarLogo Nova 2.0 (HTML5/JavaScript version, updated 2017).

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Sample rubric for ecosystem module

Posted August 4, 2018 by sgibbs

This rubric was previously posted on the Code.org site and many teachers have found it to be helpful. You can save a copy and modify as fits your curriculum.

What's Represented?

Posted June 12, 2019 by ilee

These exercises ask the learner to identify abstractions in the computer model as compared to a diagram or image of a natural phenomenon.

NGSS Standards

Posted October 14, 2019 by ilee

Document highlighting the conceptual shifts in the Next Generation Science Standards

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