I'm experimenting with Lists in SLN 2.0 with a very simple example: I want a program that creates an even and random number of turtles from 2 to 10 when I push the 'setup' button.
Below is the code that I tried with no success.
Does anyone can help me on how using lists in SLN 2.0?
Thanks a ton.
Comments
I have not found any information about lists in SLN. I tried to save a list of turtles who touched the ball.
I've got a student who would like to generate a list of messages and have them randomly appear.
Example:
We can pull single messages easily, but I haven't worked with lists before and haven't been able to figure it out.
Suggestions?