Scientific Practices and Computational Thinking in Modeling & Simulation
This document is a handout used to reflect on the scientific practices and computational thinking involved in a Project GUTS module or lesson.
This document is a handout used to reflect on the scientific practices and computational thinking involved in a Project GUTS module or lesson.
In collaboration with Education Development Center, the Project GUTS Earth Science module was modified to work as an "overlay" on top of an existing 5th grade Water Cycle lesson. The add-on to the existing lesson consisted of an Introduction to StarLogo Nova, then decoding the water pumping base model with teacher support, followed by adding another pump and running an experiment. The teacher professional development on the new module was a success and this fall we will see how feasible this new style of module is in the classroom.
This document outlines changes from StarLogo Nova 1.0 to StarLogo Nova 2.0. It is a living document and will be kept up to date.
Daniel Wendel answers questions about StarLogo Nova 2.0
Daniel Wendel, lead developer of StarLogo Nova, gives a tour of key features of StarLogo Nova 2.0.
This is an interview with our Argentinian colleague Cristián Rizzi (the interview starts around 00:05:30). Cristián translated the Project GUTS MOOC and many other Project GUTS resources into Spanish. He talks about new developments in modeling and simulation that excite him.
In this video, Dr. Susan Yoon of University of Pennsylvania talks about science education, modeling and simulation, and gives a delightful historical perspective on her involvement with StarLogo Nova.
I like to have students decode a model, often before they even see it run. This can lead to a great discussion about that they think will happen. Being able to explain code is a way to engage students to think computationally and to really focus on how actions and behaviors are coded in SLNova.
This can be done as part of Marion's new lesson for chemistry she created as part of the Design Workshop.
Here's a link to the googledoc:
In this activity, students engage in a participatory simulation called “THE MAZE,” write a program in StarLogo Nova, and write a program in Lightning Lab (or any SPHERO program).
Design a maze on a piece of paper