Find Resources

Computer Science Concepts Guide for CS in Science Modules

Posted July 27, 2018 by turtle

This summary of Computer Science concepts introduced in CS in Science Modules can be used with either StarLogo Nova 1.0 or StarLogo Nova 2.0. It lists and explains the various concepts, organized by when they are introduced in the CS in Science curriculum.

CS Concepts Guide

Posted July 27, 2018 by turtle

This is a guide to CS concepts in the order they are introduced in the CS in Science modules.

Project GUTS teacher & facilitator guides

Posted June 19, 2018 by sgibbs

These guides are aimed at helping teachers or workshop facilitators help their students or participants be independent learners while working with computer models. They are a work in progress - final versions will be uploaded soon. Please feel free to point out any corrections or additions in a discussion thread -- Thanks!

Teaching Equity Resources

Posted June 4, 2018 by sgibbs

Here are links to the resources used in CS in Science workshops to discuss equity in computer science.

Block-based agent-based modeling tool based on Scratch

Posted September 25, 2017 by Rizzi

Cellular is an agent-based modeling tool that uses a Scratch-like interface and allows teachers and students to create models and simulations in a very easy way. This makes this tool suitable to introduce ABM into the Primary level but also in Middle & High School taking advantage of previous students experience with Scratch. Cellular is based on Snap wich it's also based on Scratch. And you can also work off-line!!

Bloques de código para modelo de cambio climático

Posted May 16, 2017 by Rizzi

Es una hoja de referencia con los bloques de código necesarios para el modelo de cambio climático. Se explica bloque por bloque qué función cumple cada estructura en cada pestaña de la programación con StarLogo NOVA.

Guía de conceptos de ciencias de la computación

Posted May 16, 2017 by Rizzi

Se trata de una guía que describe varios conceptos de ciencias de la computación agrupados por categorías como eventos, instrucciones y programas, iteraciones, etc.
Explica y ejemplifica diferentes conceptos como por ejemplo: ¿Qué es un bucle o loop?

Guía de referencia de bloques de StarLogo NOVA

Posted May 16, 2017 by Rizzi

Se trata de una guía que describe los bloques de comandos más comunes utilizados en StarLogo NOVA en el curso MOOC de Project GUTS en español. Están agrupados según el módulo en que se utilizan.

Feedback loops

Posted May 15, 2017 by sgibbs

This document provides background information on feedback loops in complex adaptive systems.

Rubric ideas for assessing computer models

Posted April 5, 2017 by turtle

In December 2015, Code.org teachers were asked for their ideas on 4 important criteria to include in any rubric used to assess computer models. Here are their ideas, in a forum discussion.

Crash Course on Design Thinking

Posted April 3, 2017 by turtle

A 90-minute "virtual crash course" on Design Thinking, by Stanford University. A resource for teachers. "Using the video, handouts, and facilitation tips below, we will take you step by step through the process of hosting or participating in a 90 minute design challenge. Through this experience we hope you will take away some of the basic principles of Design Thinking and start to adapt them into your personal and professional routines"

Project GUTS MOOC

Posted December 7, 2016 by turtle

Project GUTS presented the CS in Science curriculum modules in a Massive Open Online Course (MOOC). The links below will allow you access to the original MOOC site, to see not only the written curriculum but also screencasts of building the related StarLogo Nova models and other background information for teachers and facilitators. The MOOC was also translated in Spanish (see link below).

For the 2017 course, please go to guts-2017.appspot.com

If you can't find what you're looking for, send us a comment about what you were expecting to find.