Find Resources

Block-based agent-based modeling tool based on Scratch

Posted September 25, 2017 by Rizzi

Cellular is an agent-based modeling tool that uses a Scratch-like interface and allows teachers and students to create models and simulations in a very easy way. This makes this tool suitable to introduce ABM into the Primary level but also in Middle & High School taking advantage of previous students experience with Scratch. Cellular is based on Snap wich it's also based on Scratch. And you can also work off-line!!

Complex Adaptive Systems

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce Complex Adaptive Systems.

Agent Based Modeling

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce agent based modeling.

Computational Thinking

Posted December 2, 2016 by turtle

This video introduces computational thinking. It was produced by Project GUTS with Code.org.

Teacher testimonial: Corinna Low

Posted December 2, 2016 by turtle

This video shows an interview of Corinna Low, a middle school science teacher from South San Francisco.

Teacher encouragement

Posted December 2, 2016 by turtle

In this video, Corinna Low give teachers words of encouragement to try the Project GUTS CS in Science curriculum.

Models in the Classroom

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about using models within science classrooms.

Dispositions and Classroom Culture

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about instilling dispositions and classroom culture that supports scientific inquiry and the development of computational thinking.

Workshop Planning Guide

Posted August 4, 2017 by sgibbs

A list of factors to consider for facilitators and school districts or partner organizations in planning a workshop.

Computer Science Advocacy Power Point

Posted April 3, 2017 by turtle

A slide presentation created by Hadi Partovi, founder of Code.org, on the importance of Computer Science teaching in schools.

Understanding by Design

Posted April 5, 2017 by turtle

Understanding by Design (UbD) curriculum offers a 3-stage “backward design” framework for developing units of study. The same process guides larger-scale curriculum development for courses and
programs (macro level). The UbD curriculum structure for building a coherent curriculum spirals around “big ideas,” essential questions, and core assessments.

Code.org and SLNova Computer Science Concepts

Posted May 13, 2017 by kristico

This is a 4 week unit for a Computer Technology class in a middle school. Students are introduced to computer science concepts through lessons in Code.org's Course 3. Students then apply those concepts in SLNova projects.

Computational Science video

Posted June 2, 2017 by sgibbs

A short video (1:27) on the computational science cycle, used in Project GUTS CS in Science (Modules 2-4).

Interview with Hal Scheintaub

Posted August 2, 2017 by ilee

Teachers with GUTS interviewed Hal Scheintaub and demo of StarLogo Nova models created by his students on August 2, 2017.

If you can't find what you're looking for, send us a comment about what you were expecting to find.