Dice and Data Activity for Virtual Instruction Dice and Data Activity from Module 1 Lesson 4. Adapted for use in a synchronous instructional setting.
Trailblazers Activity for Virtual Instruction The Trailblazers activity from Module 1 - Lesson 3 modified to be done in a synchronous virtual learning environment.
Computational Thinking for Youth in Action (2011) This is an early paper of Computational Thinking that has a lot of traction. It's where we first describe the Use-Modify-Create trajectory.
My Robotic Friends (cups activity) This is the cups activity by Thinkersmith (later part of Code.org)
An Example of CT in the Workplace This is an example of how a computer modeler uses various aspect of computational thinking while designing, creating and using a computer model as a tool to think with.