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Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Tips for Facilitators

Posted May 5, 2018 by sgibbs

Suggestions on best practices for teaching Project GUTS lessons, by acting as a facilitator to student learning, rather than a lecturer on your known content.

Kinesthetic Flower Turtles Activity

Posted August 3, 2017 by carl

This activity is an extension to the CS in Science Module 1, Lesson 2, between activity 1 and activity 2. It is a kinesthetic activity to show how the agents behave according to a certain program. It can replace the activity that is there or be used as an extension or add on to the listed activities.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Exploring the Wiggle Walk and Collisions via a Kinesthetic Activity

Posted August 4, 2017 by jhenderson

This activity teaches the Wiggle Walk blocks (random right by ___ degrees, random left by___ degrees), through a kinesthetic activity and explores when a programmer would want to code agents to move this way. It avoids the statical analysis of the random probabilities found in Module One, Lesson 4 Activity 1: Probability with Dice and Data and Colliding Turtles, while still addressing the end goals of the Module One Lesson 4.

StarLogo NOVA 2.0: ¿Qué cambió y qué es lo nuevo?

Posted September 25, 2017 by Rizzi

Spanish version of "SLNOVA 2.0: WHAT'S CHANGED OR NEW".

Versión en español del documento "SLNOVA 2.0: WHAT'S CHANGED OR NEW" con la comparación entre ambas versiones y el detalle de las nuevas funcionalidades de SLNOVA 2.0

Teaching Equity Resources

Posted June 4, 2018 by sgibbs

Here are links to the resources used in CS in Science workshops to discuss equity in computer science.

Computer Science Concepts Guide for CS in Science Modules

Posted July 27, 2018 by turtle

This summary of Computer Science concepts introduced in CS in Science Modules can be used with either StarLogo Nova 1.0 or StarLogo Nova 2.0. It lists and explains the various concepts, organized by when they are introduced in the CS in Science curriculum.

Project GUTS teacher & facilitator guides

Posted June 19, 2018 by sgibbs

These guides are aimed at helping teachers or workshop facilitators help their students or participants be independent learners while working with computer models. They are a work in progress - final versions will be uploaded soon. Please feel free to point out any corrections or additions in a discussion thread -- Thanks!

What is a Complex Adaptive System?

Posted July 26, 2018 by sgibbs

A brief explanation of the characteristics of Complex Adaptive Systems, with a few examples of activities that demonstrate these characteristics.

CS Concepts Guide

Posted July 27, 2018 by turtle

This is a guide to CS concepts in the order they are introduced in the CS in Science modules.

CS in Science Module 5: Greenhouse Gases slide presentation

Posted July 27, 2018 by sgibbs

This slide presentation can be used for CS in Science Module 5: Greenhouse Gases. Teachers can download and modify this presentation for classroom use. Also note that this presentation was specifically developed for use in a module exploring climate change and water, but the first several slides include good general information.

Introduction to Climate Modeling

Posted July 27, 2018 by sgibbs

This document gives background information for students to use with CS in Science Module 5 (Greenhouse Gas).

Modeling Change

Posted July 3, 2017 by sgibbs

This contributed curriculum physics unit introduces and builds models to explore concepts of independent and dependent change, constant and variable x and y change, gravity, and projectile motion. Each lesson contains detailed instructions on how to build each model, and links to base models and completed projects. Modeling Change Lesson 1 is also uploaded as an independent resource (since it can serve as an alternative introduction to StarLogo Nova).

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