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Looking at particles with StarLogo Nova

Posted May 13, 2021 by sgibbs

This lesson uses StarLogo Nova to explore how particles move from gas to liquid to solid depending on the setting of the heat slider.

Natural Selection Programming

Posted May 11, 2021 by sgibbs

A lesson for middle school science that uses a variation of the rabbits and grass program to explore concepts of natural selection.

Geometry

Posted May 11, 2021 by sgibbs

A 7th grade math project testing students' ability to create geometric figures.Stude

Block-based agent-based modeling tool based on Scratch

Posted September 25, 2017 by Rizzi

Cellular is an agent-based modeling tool that uses a Scratch-like interface and allows teachers and students to create models and simulations in a very easy way. This makes this tool suitable to introduce ABM into the Primary level but also in Middle & High School taking advantage of previous students experience with Scratch. Cellular is based on Snap wich it's also based on Scratch. And you can also work off-line!!

CS in Science: Module 1: Intro and Epidemiology slide presentation

Posted July 27, 2018 by sgibbs

A slide presentation for CS in Science Module 1. Teachers can download and modify this for classroom use. Be sure to click on the desired link below, as different versions of the slide presentations correspond to StarLogo Nova 1.0 (flash version) and StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 3: Ecosystems slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentations for CS in Science Module 3: Ecosystems. Teachers can download and modify these slides for classroom use. Be sure to select the desired link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 4: Chemistry slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentationsfor CS in Science Module 4: Chemical Reactions. Teachers can download and modify this presentation for classroom use. Be sure to select the correct link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 2: Water Resources slide presentation

Posted July 27, 2018 by sgibbs

These slide presentations are for CS in Science Module 2: Water Resources. Please be sure to use the relevant link below, for either StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0. Also, note there is a different presentation for CS in Science Module 2: Climate Change. Teachers can download and modify these slides for classroom use.

CS in Science Module 5: Greenhouse Gases slide presentation

Posted July 27, 2018 by sgibbs

This slide presentation can be used for CS in Science Module 5: Greenhouse Gases. Teachers can download and modify this presentation for classroom use. Also note that this presentation was specifically developed for use in a module exploring climate change and water, but the first several slides include good general information.

Sample rubric for ecosystem module

Posted August 4, 2018 by sgibbs

This rubric was previously posted on the Code.org site and many teachers have found it to be helpful. You can save a copy and modify as fits your curriculum.

Neural Network Game

Posted December 10, 2019 by ilee

This is a presentation / activity presented at AAAI/AI4k12 2019 on teaching about neural networks through a participatory simulation.

Module 3 Lesson 3 - Adding a Predator

Posted February 10, 2020 by wellina

In this lesson, students will modify the Rabbits and Grass model by adding a predator, a Mountain Lion, to answer a new question: “Does adding a top predator increase or decrease the stability of an ecosystem?” In the second activity, students will design and run experiments to see if adding a predator has an impact on the ecosystem. This activity will reinforce the concepts of energy flow through ecosystems and the often unexpected results of interactions in complex adaptive systems.

Module 3 Lesson 4 - Create Your Own Ecosystem Model

Posted February 10, 2020 by wellina

In this lesson, students will design their own ecosystems projects consisting of a question, experimental design and model. In the first activity, students will learn about the computational science cycle and use it to scope their project. This leads to a second activity where they start designing and implementing their model.

Decode NYC Models

Posted January 13, 2021 by wellina

In the NSF-funded DecodeNYC program at the American Museum of Natural History, middle school students use the agent-based game and simulation programming environment StarLogo Nova to use, modify, decode, and create scientific models to test different strategies for fighting Lyme disease and answer questions about their urban ecosystem.

DECODE NYC Virtual Lesson Plan - MODIFYING A MODEL: OMNIVOROUS FOXES

Posted January 27, 2021 by wellina

This remote lesson serves as an opportunity for students to modify the code of an agent-based model to reflect the complexity of real-world food webs. Students will evaluate theeffectiveness of the modifications based on their understanding of population dynamics.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

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