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Code Blocks for CS in Science Module 4 (Chemical Reactions)

Posted October 27, 2018 by sgibbs

Use this document while decoding the base model in CS in Science, Module 4: Chemical Reactions.
Select the relevant link below, depending on whether you are using StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0(HTML5/JavaScript version).

Cookbook for Common Codes for StarLogo Nova 1.0 and StarLogo Nova 2.0

Posted July 27, 2018 by turtle

The links below include explanations and screen shots for common codes in both versions of StarLogo Nova, including setting up the world, creating and renaming breeds, using default traits and creating custom traits, random and wiggle walks, coordinates and using 3-D view, using keyboard controls, using widgets including sliders, data boxes, charts and line graphs, terrain color, using collisions, creating a stop code, and teaching agents to chase or run away from other agents.

CS in Science Module 5: Greenhouse Gases slide presentation

Posted July 27, 2018 by sgibbs

This slide presentation can be used for CS in Science Module 5: Greenhouse Gases. Teachers can download and modify this presentation for classroom use. Also note that this presentation was specifically developed for use in a module exploring climate change and water, but the first several slides include good general information.

CS in Science Module 2: Water Resources slide presentation

Posted July 27, 2018 by sgibbs

These slide presentations are for CS in Science Module 2: Water Resources. Please be sure to use the relevant link below, for either StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0. Also, note there is a different presentation for CS in Science Module 2: Climate Change. Teachers can download and modify these slides for classroom use.

CS in Science Module 4: Chemistry slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentationsfor CS in Science Module 4: Chemical Reactions. Teachers can download and modify this presentation for classroom use. Be sure to select the correct link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

CS in Science Module 3: Ecosystems slide presentation

Posted July 27, 2018 by sgibbs

These are slide presentations for CS in Science Module 3: Ecosystems. Teachers can download and modify these slides for classroom use. Be sure to select the desired link below, for StarLogo Nova 1.0 (flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Guides, Common Forms, and Activity Sheets for CS in Science Modules

Posted July 27, 2018 by turtle

This 56-page pdf includes printable copies of the Student Activity Guides, Common Forms, Blocks Guides, CS Concepts, and Progress Monitors for Modules 1-4 of CS in Science. This version was created in 2015, for StarLogo Nova 1.0. If using StarLogo Nova 2.0, search for the Blocks guides attached to each module.

Code Blocks for CS in Science Module 1: Intro to Computer Science & Simulation

Posted July 27, 2018 by sgibbs

Here are links to the Code Blocks for CS in Science Module 1, for StarLogo Nova 1.0 (Flash version), and the Code Blocks for CS in Science Module 1 for StarLogo Nova 2.0 (HTML5/JavaScript version). This is not the one-page Blocks and Drawers Guide for StarLogo Nova (those documents are linked below).

Code Blocks for CS in Science Module 5 (Greenhouse Gases)

Posted July 27, 2018 by sgibbs

A guide for students when decoding the Greenhouse Gases model for CS in Science (Module 5). The links below correspond to this model as created in StarLogo Nova 1.0 (Flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Code Blocks for CS in Science Module 2 (Water Resources)

Posted July 27, 2018 by sgibbs

This blocks guide can help students decode the base model used in Module 2 -- Water Resources. The links below correspond to either StarLogo Nova 1.0 (Flash version) or StarLogo Nova 2.0 (HTML5/JavaScript version).

Libro de recetas de StarLogo NOVA

Posted March 27, 2017 by Rizzi

Este documento incluye explicaciones y capturas de pantalla para los códigos comunes en StarLogo Nova, incluyendo la creación del mundo, la creación y el cambio de nombre de razas, el uso de rasgos por defecto y la creación de rasgos personalizados, movimientos aleatorios, coordenadas y el uso de la vista 3D, cajas de datos y gráficos de línea, el color del terreno, el uso de colisiones, la creación de un código para detener la ejecución, y cómo perseguir o huir de otros agentes.

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