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Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Complex Adaptive Systems Modeling Video

Posted July 27, 2018 by turtle

This short video (3:13 minutes) introduces complex adaptive systems and agent-based modeling concepts to middle-school students. It shows beautiful footage of birds flocking as an example of a complex adaptive system.

Pair Programming video

Posted July 27, 2018 by turtle

This short video (2:51 minutes) features two middle school girls describing and practicing pair programming. It is a great introduction to this method of learning programming and creating models.

Model Observation Form

Posted July 27, 2018 by ilee

This form is used to capture a learner's thinking while observing a model.

Model Design Form

Posted July 27, 2018 by turtle

Here are pdf, docx, and google docs links to the Model Design Form, used in Project GUTS CS in Science Modules.

Trailblazers

Posted July 27, 2018 by turtle

Trailblazers is a fun pencil and paper activity where students write simple instructions for another student to navigate a maze. The instructions are drawn on the maze as commands (if square is red, turn right, etc.) and then students exchange papers to navigate the maze following only the commands. This is a preliminary activity for the Bumper Turtles coding activity.

Block-based agent-based modeling tool based on Scratch

Posted September 25, 2017 by Rizzi

Cellular is an agent-based modeling tool that uses a Scratch-like interface and allows teachers and students to create models and simulations in a very easy way. This makes this tool suitable to introduce ABM into the Primary level but also in Middle & High School taking advantage of previous students experience with Scratch. Cellular is based on Snap wich it's also based on Scratch. And you can also work off-line!!

Kinesthetic Flower Turtles Activity

Posted August 3, 2017 by carl

This activity is an extension to the CS in Science Module 1, Lesson 2, between activity 1 and activity 2. It is a kinesthetic activity to show how the agents behave according to a certain program. It can replace the activity that is there or be used as an extension or add on to the listed activities.

Computational Science video

Posted June 2, 2017 by sgibbs

A short video (1:27) on the computational science cycle, used in Project GUTS CS in Science (Modules 2-4).

Guía de observación de un modelo basado en agentes

Posted May 16, 2017 by Rizzi

Se trata de una guía para poder observar un modelo basado en agentes y reconocer sus diferentes partes, como por ejemplo las abstracciones (quiénes son los agentes, cuál es el entorno, cuáles son las interacciones); la automatización; los supuestos y el análisis.

Code.org and SLNova Computer Science Concepts

Posted May 13, 2017 by kristico

This is a 4 week unit for a Computer Technology class in a middle school. Students are introduced to computer science concepts through lessons in Code.org's Course 3. Students then apply those concepts in SLNova projects.

Pioneros (Trailblazers)

Posted March 28, 2017 by Rizzi

Pioneros (Trailblazers) es una actividad divertida con lápiz y papel donde los estudiantes escriben instrucciones sencillas para que otro estudiante navegue por un laberinto. Las instrucciones se dibujan en el laberinto como comandos (si el cuadrado es rojo, gire a la derecha, etc.) y luego los estudiantes intercambian papeles para navegar por el laberinto siguiendo solamente los comandos. Esta es una actividad preliminar para la actividad de codificación de las tortugas chocadoras.

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