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Code Blocks for CS in Science Module 1: Intro to Computer Science & Simulation

Posted July 27, 2018 by sgibbs

Here are links to the Code Blocks for CS in Science Module 1, for StarLogo Nova 1.0 (Flash version), and the Code Blocks for CS in Science Module 1 for StarLogo Nova 2.0 (HTML5/JavaScript version). This is not the one-page Blocks and Drawers Guide for StarLogo Nova (those documents are linked below).

Bloques de código para modelo de cambio climático

Posted May 16, 2017 by Rizzi

Es una hoja de referencia con los bloques de código necesarios para el modelo de cambio climático. Se explica bloque por bloque qué función cumple cada estructura en cada pestaña de la programación con StarLogo NOVA.

Data and Data Analysis video

Posted July 3, 2017 by sgibbs

A very short video (0.36) introducing the concepts of data and data analysis from StarLogo Nova models.

Maze

Posted August 3, 2017 by arodriguez

Students struggle understanding proportional relationships and scaling shapes. This module allows students to scale one shape and transfer it to 3 different environments. Students will create a game online (SL Nova) and program a Sphero (robot) while learning the math standards.

Exploring the Wiggle Walk and Collisions via a Kinesthetic Activity

Posted August 4, 2017 by jhenderson

This activity teaches the Wiggle Walk blocks (random right by ___ degrees, random left by___ degrees), through a kinesthetic activity and explores when a programmer would want to code agents to move this way. It avoids the statical analysis of the random probabilities found in Module One, Lesson 4 Activity 1: Probability with Dice and Data and Colliding Turtles, while still addressing the end goals of the Module One Lesson 4.

Debugging Guide

Posted May 26, 2018 by sgibbs

A short guide for identifying and fixing common bugs in StarLogo Nova 2.0.

CS Concepts Guide

Posted July 27, 2018 by turtle

This is a guide to CS concepts in the order they are introduced in the CS in Science modules.

CS in Science: Module 1 Additional Resources

Posted July 27, 2018 by turtle

Ready to implement? Here are some additional resources and links to other Teachers with GUTS pages to help you with CS in Science, Module 1 (Introduction to Computer Modeling and Simulation). Some of the resources refer specifically to StarLogo Nova 1.0 (teacher videos) and others to StarLogo Nova 2.0 (link to models gallery). Check the relevant page for CS in Science Module 1 for the version of StarLogo Nova you are using.

Computer Science Concepts Guide for CS in Science Modules

Posted July 27, 2018 by turtle

This summary of Computer Science concepts introduced in CS in Science Modules can be used with either StarLogo Nova 1.0 or StarLogo Nova 2.0. It lists and explains the various concepts, organized by when they are introduced in the CS in Science curriculum.

Debugging Challenges for StarLogo Nova

Posted July 27, 2018 by turtle

These challenges ask students to identify and correct common coding errors within StarLogo Nova programs. The first challenge is generic, all others relate to the content area module from CS in Science. Students like to solve the problems and fix the code, and learn about debugging skills while engaging further with content area modules. It is also a good review for instructions/facilitators before building code with students.

Coding Challenges

Posted July 27, 2018 by turtle

Coding Challenge are a series of short challenges that focus on improving coding skills using StarLogo Nova. Each set of challenges focuses on a specific concept: degrees & heading, x & y coordinates and randomness, conditions including absolute value and percent chance, adding color to the terrain and repeat loops, using the z coordinate, and other computer science concepts (logic blocks, data collection),.

Walk & Turn for StarLogo Nova

Posted July 27, 2018 by turtle

This is the CS in Science, Module 1, Activity 1 activity. Students participate in an activity acting as agents, then view a computer model, to introduce concepts of computer science and complex adaptive systems.

Alternate activities to introduce Project GUTS

Posted July 27, 2018 by turtle

Sometimes, teachers have a students who have already participated in Project GUTS introductory activities, and want to use something different, or want another activity to expand a lesson. Below are links to some alternate activities, both hands-on and on-line, for you to explore.

Skill Building Deck

Posted June 12, 2019 by ilee

A slide deck of exercises to build CS and decoding skills

Guía de conceptos de ciencias de la computación

Posted May 16, 2017 by Rizzi

Se trata de una guía que describe varios conceptos de ciencias de la computación agrupados por categorías como eventos, instrucciones y programas, iteraciones, etc.
Explica y ejemplifica diferentes conceptos como por ejemplo: ¿Qué es un bucle o loop?

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