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Battle of the Agents

Posted March 29, 2017 by turtle

A take on the classic board game Battleship, this paper and pencil activity is a fun way to help students understand the use of x and y coordinates in StarLogo Nova. After the activity, students can use the StarLogo Nova model to experiment with x and y locations in a game-like context.

Models in the Classroom

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about using models within science classrooms.

Peanut Butter & Jelly Robot

Posted September 1, 2016 by turtle

This activity introduces students to several computer science concepts, to the necessity for thoroughness while programming, and to the often strange results of literalism. The overarching theme is that computers do what they are told and nothing more. The ability to read between the lines and determine what was meant rather than what was said is a skill computers lack. Additionally, students are introduced to the concept of debugging.

Complex Adaptive Systems

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce Complex Adaptive Systems.

Agent Based Modeling

Posted December 2, 2016 by turtle

This video was produced by Project GUTS and Code.org to introduce agent based modeling.

Computational Thinking

Posted December 2, 2016 by turtle

This video introduces computational thinking. It was produced by Project GUTS with Code.org.

Teacher testimonial: Corinna Low

Posted December 2, 2016 by turtle

This video shows an interview of Corinna Low, a middle school science teacher from South San Francisco.

Teacher encouragement

Posted December 2, 2016 by turtle

In this video, Corinna Low give teachers words of encouragement to try the Project GUTS CS in Science curriculum.

Dispositions and Classroom Culture

Posted December 2, 2016 by turtle

In this video, GUTS teachers talk about instilling dispositions and classroom culture that supports scientific inquiry and the development of computational thinking.

Computational science project rubric

Posted December 2, 2016 by turtle

This rubric is based on one used by the Supercomputing Challenge for judging student projects and presentations during competition.

Project GUTS' Learners to Leaders

Posted December 2, 2016 by turtle

This is the Project GUTS Facilitator's Guide. Both the 2016 version (for Code.org 3-day workshops) and the updated 2018 version for CS in Science are linked below.

Project GUTS' Club Leader Handbook

Posted December 2, 2016 by turtle

This handbook was developed to help teachers and others interested in starting a Project GUTS afterschool club.

Implementation Planning Guide

Posted December 2, 2016 by ilee

This is a guide used by teachers when planning their classroom implementation. The guide prompts teachers to work through details of the implementation that teachers have found to be important.

Project GUTS MOOC

Posted December 7, 2016 by turtle

Project GUTS presented the CS in Science curriculum modules in a Massive Open Online Course (MOOC). The links below will allow you access to the original MOOC site, to see not only the written curriculum but also screencasts of building the related StarLogo Nova models and other background information for teachers and facilitators. The MOOC was also translated in Spanish (see link below).

For the 2017 course, please go to guts-2017.appspot.com

Decoding a model

Posted September 1, 2016 by turtle

Decoding a model is an on computer activity in which students are challenged to decode a model.

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